Sons of Ether Paradigm

By Anders Törlind. Thanx to Paul Beakley for the concept of models.

This page does in no way try to contradict the Paul Beakley page, just add new information and ideas. Live long and prosper.

The Paradigm

The Model. Reality is a model. There are many models, and they may all be equally valid, this is the central fact in the Sons Of Ether paradigm. This means they actually somewhat understands the other traditions, as their models may also be functional, but the Sons view them as decidedly narrow-minded. The only criterium for a successful model is that you, within it, can prove it works by experiments. A complete model is a model that includes all effects that may be experimented with. Such complete models exist in large numbers (for example the usual tradition paradigms), and partial models, models under development and not yet finished, are as many as there are Sons Of Ether. However, most partial models are mere changes from already existing complete models.

Magick

Experiments. The model and the theories of it are constantly being revised and improved, and in some cases even strengthened by experiments. To be a Scientist is to experiment, and the more far fetched the effects of an experiment, the greater conclusions may be made by it.

Spheres

This is yet another model for the SoE paradigm. Scientists have named it the quantum-wave model, and have spread like a bush-fire through labs all over the world. In fact, this model has had such success that some technomancers are seriously worried about losing control of the sleepers scientific society in various physics labs.
Please note that the spheres Time and Entropy is somewhat redefined from the wievpoint of the basic rules. This should not really create a problem, except with the most specific rotes.

Paradox

Mistakes. When a scientist makes mistakes, they might be so serious that they affects the universe directly with totally unforeseen results. These results also seems to, generally, be very unlikely. Mistakes often also affects the scientists own self-sustaining systems, creating small imbalances, that might in the long run multiply and cause greater and greater problems. This might even lead to the death of a sloppy scientist. Beware!

Arete

Insight. The greater the insight, the greater changes may be made to the universe without fear of mistakes. Insight is generally gained by very hard study, concluded by an experiment which will confirm ones learning, then the flash of insight will strike.

Quintessence

Free Waves. Waves is the essence of the universe, they are what makes it up. Free waves are waves which have no interference-points. This means that they have great potential of use, as nothing taps their energy. Free waves may be gained from everything, if you know how to control waves, by extracting the waves that has only one interference-point (that is, that one point lies in the object from which you are extracting).

Mage-specific Backgrounds


Anders Törlind
anders.torlind.editout@iname.com