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I did think I could do something better than what I had found. If only there was a way to make it available for free to the public. Soo what to do? This whas about the time when Java made an entrance to the scene. Java looked like a good thing to know so I decided I would make a chessgame in Java.
Since WebChess is written entirely in Java it should work on most plattforms that support Java. If this isnt true I will not be surprised, many of the bugs I found while making this game was due to buggy implementations of the JavaVirtualMachine (JVM). Both Netscape and Internet Explorer had several flaws in their JVM:s.
After a few moments of hacking and reading the rules (yes I was uncertain of some of them, not anymore) I had my first version out. This was playable but not what I wanted it to bee. For example you couldnt choose who you wanted to play, the server matched up ppl as soon as they got by.
A few more moments and a military service later I had version 2.0 out. This was more of what I wanted. This was a very stable version and this one is the one I have right now (with a few minor adjustments). Although quite good I realised I still missed a few things in this product (never satisfied am I).
Currently Im working with WebChess version 3.0 this is a total rewrite. This one will feature