/* 990608							     */
/* After escaping a darkie trap at east priest, I decided to go afk  */
/* in Bree. When I came back, 4 orcs where south of Bree, but when I */
/* went out to look at them, I found Adi instead, at very low hps.   */


* R W C Mana:Burning>whe
Players in your zone:
--------------------
Novo                 - At the Sign of The Prancing Pony
Isabelle             - At the Sign of The Prancing Pony
Dave                 - The Inn's Rooms
Saltgurka            - At the Sign of The Prancing Pony

* R W C Mana:Burning>
score
Dar narrates '4 orcs s of bree'
Novo smiles happily.

* R W C Mana:Burning>319/319 hit, 69/90 mana, and 163/164 moves.

* R W C Mana:Burning>stat
OB: 132%, DB: 30%, PB: 37%, Armour: 13%. Wimpy: 150. Mood: aggressive.
Needed: 250,647 xp, 0 tp. Wp: 3. Gold: 28. Alert: normal.
Affected by:
- detect invisibility

* R W C Mana:Burning>ti
According to the Dúnadan calendar, it is:
Hevensday, the 21st of Rethe, Year 2937 of the Third Age.
The sun is already high in the sky.
Real time is 7:22:29 (GMT).
Last reboot due to auto-reboot at Mon Jun  7 12:54:49 1999


/* Sunny, let's go out and have a look! */


* R W C Mana:Burning>
You suddenly notice Dave.

* R W C Mana:Burning>tto
TARGET: *orc*
* R W C Mana:Burning>m d
                       Darkness
      ------------------------------------------------------------
     |                    .                           ..          |
     |                    .                           ..          |
     | +....              .                   - ----  ..          |
     |  .. .              .             -   --------...           |
     |   + ..         ++ .....         -------      ...           |
     |   + +..      ++++.+....----------------                    |
     |       .....++++++...              --                       |
     |                    .              --                       |
     |                   ..              --                       |
     |                   .               -                        |
     |                   .               -            =           |
     |                   .               -          =====         |
     |                   ..             ----    +   =====         |
     |                    ...          .----. ++++ =======        |
     |                      .....    ...    ......  =====         |
     |                       -........              =====         |
     |                               .                =           |
     |.+                            ..                            |
     |                              ..                            |
     |                              .                             |
     |                              ..                            |
     |                              . .                           |
     |                              . .                           |
     |                              ...                           |
      ------------------------------------------------------------

* R W C Mana:Burning>s
Main Street
There is an old street-lamp on the border of the street.
Exits: North East South West.

* R W C Mana:Burning>s
Main Street
There is an old street-lamp on the border of the street.
A sparrow is flapping around on the ground.
Exits: North East South.

* R W C Mana:Burning>s
Main Street
There is an old street-lamp on the border of the street.
An old man is walking around, cleaning up.
A hobbit is here walking around.
Exits: North East.

* R W C Mana:Burning>s

A sparrow has arrived from the north.

* R W C Mana:Burning>Alas, you cannot go that way...
Nob has arrived from the east.

* R W C Mana:Burning>e
Main Street
There is an old street-lamp on the border of the street.
Exits: East South West.

* R W C Mana:Burning>s
Bree's South Gate
There is an old street-lamp on the border of the street.
A Guard of Bree is here, watching the gate.
A Guard of Bree is here, watching the gate.
The gatekeeper stands here.
A Guard of Bree stands here.
Exits: North South.

* R W C Mana:Burning>s
The gate seems to be closed.

* R W C Mana:Burning>s
The gate seems to be closed.

* R W C Mana:Burning>ti
According to the Dúnadan calendar, it is:
Hevensday, the 21st of Rethe, Year 2937 of the Third Age.
The sun is already high in the sky.
Real time is 7:22:36 (GMT).
Last reboot due to auto-reboot at Mon Jun  7 12:54:49 1999

* R W C Mana:Burning>'open
Ok.

* R W C Mana:Burning>
The Gatekeeper looks you over.
The Gatekeeper opens the gate.

* R W C Mana:Burning>s
*Adi the Black Númenórean* has arrived from the south riding the horse.


/* Hello! */


South of Bree
Exits: North South.

* R W C Mana:Burning>ktt
[kill *orc*]
They aren't here.

* R W C Mana:Burning>km
[kill *man*]
* R W C Mana:Burning *Adi the Black Númenórean*:Bad>
*Adi the Black Númenórean* has arrived from the north riding the horse.
You crush *Adi the Black Númenórean*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!


/* Umm why come to Bree gates at that low hps? */


* R W C Mana:Burning *Adi the Black Númenórean*:Bad>
*Adi the Black Númenórean* panics, and attempts to flee.
*Adi the Black Númenórean* leaves south riding the horse.

* R W C Mana:Burning>{bash;stand}
ttm
TARGET: *man*
Bash what or who ?

* R W C Mana:Burning>You are already standing.

* R W C Mana:Burning>nar adi bree
Ok.

* R W C Mana:Burning>s
Junction
A duck is here, quacking happily.
Exits: North East South West.

ktt
[kill *man*]
* R W C Mana:Burning>They aren't here.

* R W C Mana:Burning>trh
track horse
You carefully examine the ground around you, looking for tracks...

The coach from Tharbad rolls noisily into town.

Zeus narrates 'heading where?'

Dar narrates 'they killed me'

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Greenway
Exits: North East South West.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>nar he bad going s
Ok.

* R W C Mana:Burning>s
Greenway
Exits: North South.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>tt adi
TARGET: adi
* R W C Mana:Burning>s
Greenway
Exits: North East South West.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Greenway
Exits: North East South West.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Greenway
Exits: North East South.

Novo has arrived from the north riding a mountain mule.
You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Greenway
Exits: North East South.

Novo has arrived from the north riding a mountain mule.
You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Greenway
Exits: North East South West.

Uniso narrates 'in the old days we would have legends ready for the assult but
now thanks to the rangers people dont know how to defend themselves'


/* I'm not a legend, but only 6 levels to go, do I count? */


Novo has arrived from the north riding a mountain mule.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>
Novo leaves south riding a mountain mule.

* R W C Mana:Burning>s
Greenway
Novo is here, riding a mountain mule.
Exits: North East South West.

Novo leaves south riding a mountain mule.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grassy Field
Exits: North East South West.

The squirrel has arrived from the north.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grassy Field
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grassy Field
Exits: North East South West.

You see some tracks of the horse leading south
 (done less than 1 hour ago).

* R W C Mana:Burning>s
Grazing Field
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grassy Field
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grazing Field
A dwarf is here walking around.
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grazing Field
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grazing Field
Exits: North East South West.

You see some tracks of the horse leading east
 (done less than 1 hour ago).

* R W C Mana:Burning>e
Grazing Field
Exits: North South West.

You see some tracks of the horse leading north
 (done less than 1 hour ago).

* R W C Mana:Burning>n
Grassy Field
Exits: North South West.

You see some tracks of the horse leading north
 (done less than 1 hour ago).

* R W C Mana:Burning>n
Orchard
Exits: North South West.

You see some tracks of the horse leading north
 (done less than 1 hour ago).

* R W C Mana:Burning>nar back n
Ok.

* R W C Mana:Burning>n
Orchard
*Adi the Black Númenórean* is here, riding the horse (Invisible).
Exits: North South West.
Aha you have found your victim !.

* R W C Mana:Burning>ktt
[kill adi]
* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>
*Adi the Black Númenórean* slowly fades into existence.
You crush *Adi the Black Númenórean*'s left hand extremely hard and shatter it.

* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>{bash;stand}
Your bash at *Adi the Black Númenórean* sends her sprawling.


/* She must be lagging, poor girl. This will HURT! */


* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>Do you not consider fighting
 as standing?

* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>
Dar narrates 'anyone have spare engr hammer?'

* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>
Zeus narrates 'no1 to kill them its fucking day!'

* R W C Mana:Burning *Adi the Black Númenórean*:Wounded>
You crush *Adi the Black Númenórean*'s right leg extremely hard and shatter it.

* R W C Mana:Burning *Adi the Black Númenórean*:Bad>cha mood aggressive
Ok.

* R W C Mana:Burning *Adi the Black Númenórean*:Bad>
*Adi the Black Númenórean* panics, and attempts to flee.
*Adi the Black Númenórean* leaves west riding the horse.

* R W C Mana:Burning>w
ktt
[kill adi]
Farm
*Adi the Black Númenórean* is here, riding the horse.
Exits: North East South West.

* R W C Mana:Burning>* R W C Mana:Burning *Adi the Black Númenórean*:Awful>
You crush *Adi the Black Númenórean*'s head extremely hard and shatter it.

* R W C Mana:Burning *Adi the Black Númenórean*:Awful>
*Adi the Black Númenórean* panics, and attempts to flee.
*Adi the Black Númenórean* leaves north riding the horse.

* R W C Mana:Burning>n
ktt
[kill adi]
Grazing Field
*Adi the Black Númenórean* is here, riding the horse.
Exits: North East South West.

* R W C Mana:Burning>* R W C Mana:Burning *Adi the Black Númenórean*:Dying>
You crush *Adi the Black Númenórean*'s right arm extremely hard and shatter it.
*Adi the Black Númenórean* dismounts from the horse, and stops riding him.
*Adi the Black Númenórean* is mortally wounded and will die soon if not aided.

* R W C Mana:Burning *Adi the Black Númenórean*:Dying>nar adi rip
Ok.

* R W C Mana:Burning *Adi the Black Númenórean*:Dying>
You crush *Adi the Black Númenórean*'s left leg extremely hard and shatter it.
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Adi the Black Númenórean*'s death cry.
*Adi the Black Númenórean* is dead! R.I.P.
[get coins corpse]
A shadow slowly rises above the corpse of *Adi the Black Númenórean*.

* R W C Mana:Burning>The icy grasp of a shadow blocks your attempt!
You didn't find a coins in a corpse.

* R W C Mana:Burning>
A shadow whispers 'I won't allow the looting of my fallen body!'

* R W C Mana:Burning>exa corpse
corpse (here) : 
a pile of coins
a City Key
a strange set of lock picks
a teddy bear; it is invisible
a sable pouch; it is invisible
a broad silver belt
a dark curved sword (brand new)
an old length of iron chain
a fine grey cloak (brand new)
a bejewelled shield (brand new)
a black arm wrapping (used)
a pair of rigid leather gloves (used)
a pair of soft leather boots (worn out)
a brown pair of pants (worn out)
a green hood (used)
Daedeltiri robes (brand new)
a red ruby; it has a soft glowing aura
a black amulet
a ring
a copper ring; it is invisible
a jewel-encrusted goblet
a lembas wafer
a pair of snowshoes (used)
a lembas wafer
an infusion


/* 100k xp, 20 wps.			      */
/* Pretty nice kill for a level 20 I think :) */

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