Entrance to the Castle Keep
A hungry warg stands here, sniffing around for flesh.
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
Exits: *North* East South West.
* HP:Fine>s
Cloak Room
Exits: North.
A hungry warg has arrived from the north.
o HP:Fine>n
Entrance to the Castle Keep
*Ciryo the Noldorin Elf* is standing here searching for tracks.
A sturdy trained horse is standing here.
Exits: *North* East South West.
A hungry warg has arrived from the south.
* HP:Fine>kk1
[kill *elf*]
* HP:Fine *Ciryo the Noldorin Elf*:Fine>
You pound *Ciryo the Noldorin Elf*'s left foot.
* HP:Fine *Ciryo the Noldorin Elf*:Fine>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Fine *Ciryo the Noldorin Elf*:Fine>
You strongly pound *Ciryo the Noldorin Elf*'s right foot.
* HP:Fine *Ciryo the Noldorin Elf*:Fine>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Fine *Ciryo the Noldorin Elf*:Fine>
*Ciryo the Noldorin Elf* utters the words 'qahijf gsfal'
*Ciryo the Noldorin Elf* sprays you with piercing rays of many-coloured light.
You pound *Ciryo the Noldorin Elf*'s body hard.
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* utters the words 'qahijf gsfal'
*Ciryo the Noldorin Elf* sprays you with piercing rays of many-coloured light.
You strongly pound *Ciryo the Noldorin Elf*'s right arm.
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>flee
You flee head over heels.
You blink and feel weaker under the cruel light of the sun.
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: *North* South.
* HP:Hurt>s
You feel so much better hiding in the shadows!
Entrance to the Castle Keep
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: *North* East South West.
The ground no longer feels frosty.
* HP:Hurt>
*Ciryo the Noldorin Elf* leaves north.
The trained horse leaves north.
* HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the north.
The trained horse has arrived from the north.
* HP:Hurt>
*Ciryo the Noldorin Elf* leaves north.
The trained horse leaves north.
* HP:Hurt>exits
North - The glare of the sun burns your eyes.
East - Hallway
South - Cloak Room
West - Corridor
* HP:Hurt>stat
OB: 141%, DB: 23%, PB: 49%, Armour: 67%. Wimpy: 200. Mood: aggressive.
Needed: 583,589 xp, 0 tp. Wp: 56. Gold: 283. Alert: normal.
Affected by:
- panic
- noquit
- detect invisibility
* HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the north.
The trained horse has arrived from the north.
* HP:Hurt>eq
You are using:
an ornate, steel-shafted warhammer
a tower shield (brand new)
a shining breastplate (brand new)
a black warg fur (used)
a shining pair of vambraces (brand new)
a shining pair of greaves (brand new)
a black amulet
a grotesque necklace with a few pairs of ears
a jade bracelet
a fine silver bracelet
a ruby ring
a diamond ring
a leather backpack
a broad silver belt
a butcher knife (brand new)
the scalp of Hador
a herbal kit
a sable pouch; it is invisible
a black scroll
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>kk1
[kill *elf*]
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
You pound *Ciryo the Noldorin Elf*'s body hard.
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* utters the words 'qahijf gsfal'
*Ciryo the Noldorin Elf* sprays you with piercing rays of many-coloured light.
* HP:Wounded *Ciryo the Noldorin Elf*:Hurt>flee
You flee head over heels.
Hallway
A pair of rigid leather gloves are lying here.
A thick pair of soft leather pants are lying here.
A thick, rigid leather breastplate is on the ground.
A thick, soft leather jerkin is on the ground.
The corpse of the young ruffian is lying here.
The corpse of a ruffian is lying here.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
Exits: East South West.
o HP:Wounded>You flee head over heels.
End of Hallway
Exits: North South.
o HP:Wounded>n
Hallway
A pair of rigid leather gloves are lying here.
A thick pair of soft leather pants are lying here.
A thick, rigid leather breastplate is on the ground.
A thick, soft leather jerkin is on the ground.
The corpse of the young ruffian is lying here.
The corpse of a ruffian is lying here.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
Exits: East South West.
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>kk1
[kill *elf*]
You are too afraid.
* HP:Hurt>s
End of Hallway
Exits: North South.
o HP:Hurt>100
[cha wimp 100]
Wimpy set to: 100
*Ciryo the Noldorin Elf* has arrived from the north.
The trained horse has arrived from the north.
* HP:Hurt>s
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty bread has been left here. You are disgusted!
A wooden box, made from rich wood, rests on the ground.
Exits: North West.
o HP:Hurt>e
Alas, you cannot go that way...
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the north.
The trained horse has arrived from the north.
* HP:Hurt>n
End of Hallway
Exits: North South.
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the south.
The trained horse has arrived from the south.
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>s
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty bread has been left here. You are disgusted!
A wooden box, made from rich wood, rests on the ground.
Exits: North West.
o HP:Hurt>w
Banquetting Hall
Exits: East South West.
o HP:Hurt>ost
open stonedoor
It's already open!
o HP:Hurt>s
The Throne-Hall
A thick pair of soft leather pants are lying here.
The corpse of Barbaras is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
Exits: North.
* HP:Hurt>n
Banquetting Hall
Exits: East South West.
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the east.
The trained horse has arrived from the east.
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>w
End of Corridor
Exits: North East.
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the east.
The trained horse has arrived from the east.
* HP:Hurt>t stonedoor
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>e
Banquetting Hall
Exits: East South West.
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the west.
The trained horse has arrived from the west.
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>s
The Throne-Hall
A thick pair of soft leather pants are lying here.
The corpse of Barbaras is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
Exits: North.
* HP:Hurt>agg
cha mood agg
Ok.
* HP:Hurt>n
Banquetting Hall
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
Exits: East South West.
* HP:Hurt>kk1
[kill *elf*]
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
You pound *Ciryo the Noldorin Elf*'s right leg.
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt *Ciryo the Noldorin Elf*:Hurt>flee
You flee head over heels.
End of Corridor
Exits: North East.
o HP:Hurt>e
*Ciryo the Noldorin Elf* has arrived from the east.
The trained horse has arrived from the east.
Banquetting Hall
Exits: East South West.
o HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the west.
The trained horse has arrived from the west.
* HP:Hurt>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt>kk1
[kill *elf*]
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s right arm extremely hard and shatter it.
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* panics, but can't stop fighting to flee.
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* begins some strange incantations...
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves west.
o HP:Hurt>w
kk1
[kill *elf*]
End of Corridor
*Ciryo the Noldorin Elf* is standing here.
Exits: North East.
* HP:Hurt>* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* swiftly dodges your attempt to pound him.
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves north.
o HP:Hurt>n
kk1
[kill *elf*]
n
n
kk1
[kill *elf*]
Corridor
The corpse of a ruffian is lying here.
The corpse of a mean brigand is lying here.
*Ciryo the Noldorin Elf* is standing here.
Exits: North South.
*Ciryo the Noldorin Elf* chuckles politely.
* HP:Hurt>* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s right arm extremely hard and shatter it.
*Ciryo the Noldorin Elf* panics, and attempts to flee.
* HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves south.
o HP:Hurt>kk1
[kill *elf*]
s
Corridor
Exits: East South.
o HP:Hurt>Alas, you cannot go that way...
o HP:Hurt>s
They aren't here.
o HP:Hurt>kk1
[kill *elf*]
They aren't here.
o HP:Hurt>Corridor
The corpse of a ruffian is lying here.
The corpse of a mean brigand is lying here.
Exits: North South.
o HP:Hurt>s
kk1
[kill *elf*]
End of Corridor
Exits: North East.
o HP:Hurt>They aren't here.
e
o HP:Hurt>Alas, you cannot go that way...
o HP:Hurt>e
They aren't here.
kk1
[kill *elf*]
o HP:Hurt>e
Banquetting Hall
*Ciryo the Noldorin Elf* is here, riding the trained horse.
Exits: East South West.
* HP:Hurt>The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty bread has been left here. You are disgusted!
A wooden box, made from rich wood, rests on the ground.
Exits: North West.
o HP:Hurt>kk1
[kill *elf*]
They aren't here.
o HP:Hurt>Alas, you cannot go that way...
w
o HP:Hurt>kk1
[kill *elf*]
They aren't here.
o HP:Hurt>Banquetting Hall
*Ciryo the Noldorin Elf* is here, riding the trained horse.
Exits: East South West.
* HP:Hurt>* HP:Hurt *Ciryo the Noldorin Elf*:Bad>w
You pound *Ciryo the Noldorin Elf*'s right arm extremely hard and shatter it.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>No way! You are fighting for your life!
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* barely slashes your body and tickles it.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* dismounts from the trained horse, and stops riding him.
* HP:Hurt *Ciryo the Noldorin Elf*:Bad>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves south.
o HP:Hurt>s
kk1
[kill *elf*]
The Throne-Hall
A thick pair of soft leather pants are lying here.
The corpse of Barbaras is lying here.
The corpse of a bandit bodyguard is lying here.
The corpse of a bandit bodyguard is lying here.
*Ciryo the Noldorin Elf* is standing here.
Exits: North.
* HP:Hurt>* HP:Hurt *Ciryo the Noldorin Elf*:Awful>
You pound *Ciryo the Noldorin Elf*'s right leg hard and shatter it.
* HP:Hurt *Ciryo the Noldorin Elf*:Awful>dc
[close stonedoor]
dc
[close stonedoor]
dc
[close stonedoor]
dc
[close stonedoor]
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves north.
* HP:Hurt>Ok.
* HP:Hurt>It's already closed!
* HP:Hurt>do
[open stonedoor]
It's already closed!
* HP:Hurt>It's already closed!
* HP:Hurt>Ok.
* HP:Hurt>n
Banquetting Hall
A sturdy trained horse is standing here.
Exits: East South West.
o HP:Hurt>kk1
[kill *elf*]
w
They aren't here.
o HP:Hurt>End of Corridor
Exits: North East.
o HP:Hurt>n
n
Corridor
The corpse of a ruffian is lying here.
The corpse of a mean brigand is lying here.
Exits: North South.
o HP:Hurt>Corridor
Exits: East South.
o HP:Hurt>e
kk1
[kill *elf*]
Entrance to the Castle Keep
A hungry warg stands here, sniffing around for flesh.
Exits: *North* East South West.
*Ciryo the Noldorin Elf* has arrived from the east.
* HP:Hurt>*Ciryo the Noldorin Elf* leaves north.
They aren't here.
* HP:Hurt>kk1
[kill *elf*]
They aren't here.
* HP:Hurt>n
kk1
[kill *elf*]
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: North South.
A hungry warg has arrived from the south.
* HP:Hurt>They aren't here.
* HP:Hurt>n
kk1
[kill *elf*]
Castle Yard
Exits: North East South Up.
A hungry warg has arrived from the south.
* HP:Hurt>They aren't here.
* HP:Hurt>n
Old Castle Gate
Exits: North South.
A hungry warg has arrived from the south.
* HP:Hurt>kk1
[kill *elf*]
They aren't here.
* HP:Hurt>n
Before the Castle Gate
Exits: North East South West.
A hungry warg has arrived from the south.
* HP:Hurt>kk1
[kill *elf*]
They aren't here.
* HP:Hurt>n
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
A hungry warg has arrived from the south.
* HP:Hurt>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South Down.
A hungry warg has arrived from the south.
* HP:Hurt>
You hear some apparently very far noise coming from the north.
* HP:Hurt>n
Plains
Exits: North East South West.
A hungry warg has arrived from the south.
* HP:Hurt>s
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South Down.
A hungry warg has arrived from the north.
* HP:Hurt>s
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
A hungry warg has arrived from the north.
* HP:Hurt>s
Before the Castle Gate
Exits: North East South West.
A hungry warg has arrived from the north.
* HP:Hurt>s
Old Castle Gate
Exits: North South.
A hungry warg has arrived from the north.
* HP:Hurt>s
Castle Yard
Exits: North East South Up.
A hungry warg has arrived from the north.
* HP:Hurt>s
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: North South.
A hungry warg has arrived from the north.
* HP:Hurt>n
Castle Yard
Exits: North East South Up.
A hungry warg has arrived from the south.
* HP:Hurt>u
On the Castle Walls
Exits: Up Down.
A hungry warg has arrived from below.
* HP:Hurt>u
In the Tower
Exits: Down.
The ground no longer feels frosty.
A hungry warg has arrived from below.
o HP:Hurt>d
On the Castle Walls
Exits: Up Down.
A hungry warg has arrived from above.
* HP:Hurt>d
Castle Yard
Exits: North East South Up.
A hungry warg has arrived from above.
* HP:Hurt>s
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: North South.
A hungry warg has arrived from the north.
* HP:Hurt>s
Entrance to the Castle Keep
Exits: North East South West.
The ground no longer feels frosty.
A hungry warg has arrived from the north.
* HP:Hurt>w
Corridor
Exits: East South.
A hungry warg has arrived from the east.
o HP:Hurt>s
Corridor
The corpse of a ruffian is lying here.
The corpse of a mean brigand is lying here.
Exits: North South.
A hungry warg has arrived from the north.
o HP:Hurt>s
End of Corridor
Exits: North East.
A hungry warg has arrived from the north.
o HP:Hurt>e
Banquetting Hall
A sturdy trained horse is standing here.
Exits: East South West.
A hungry warg has arrived from the west.
o HP:Hurt>e
The Kitchen and Stores
A small barrel made of aged oak and strong iron hoops stands here.
A loaf of bread has been left here.
A musty bread has been left here. You are disgusted!
A wooden box, made from rich wood, rests on the ground.
Exits: North West.
A hungry warg has arrived from the west.
o HP:Hurt>n
End of Hallway
Exits: North South.
A hungry warg has arrived from the south.
o HP:Hurt>n
Hallway
A pair of rigid leather gloves are lying here.
A thick pair of soft leather pants are lying here.
A thick, rigid leather breastplate is on the ground.
A thick, soft leather jerkin is on the ground.
The corpse of the young ruffian is lying here.
The corpse of a ruffian is lying here.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
Exits: East South West.
A hungry warg has arrived from the south.
o HP:Hurt>w
Entrance to the Castle Keep
Exits: North East South West.
A hungry warg has arrived from the east.
* HP:Hurt>e
Hallway
A pair of rigid leather gloves are lying here.
A thick pair of soft leather pants are lying here.
A thick, rigid leather breastplate is on the ground.
A thick, soft leather jerkin is on the ground.
The corpse of the young ruffian is lying here.
The corpse of a ruffian is lying here.
The corpse of a thug is lying here.
The corpse of the chief thug is lying here.
Exits: East South West.
A hungry warg has arrived from the west.
o HP:Hurt>e
The stonedoor seems to be closed.
o HP:Hurt>w
Entrance to the Castle Keep
Exits: North East South West.
A hungry warg has arrived from the east.
* HP:Hurt>s
Cloak Room
Exits: North.
A hungry warg has arrived from the north.
o HP:Hurt>n
Entrance to the Castle Keep
Exits: North East South West.
A hungry warg has arrived from the south.
* HP:Hurt>n
The Castle Square
A crumbling fountain is in the middle of the place.
Exits: North South.
A hungry warg has arrived from the south.
* HP:Hurt>ride
A hungry warg stops following you.
You pick up a hungry warg's reins, and start riding it.
* R HP:Hurt>n
Castle Yard
Exits: North East South Up.
* R HP:Hurt>n
Old Castle Gate
Exits: North South.
* R HP:Hurt>n
Before the Castle Gate
Exits: North East South West.
* R HP:Hurt>n
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
* R HP:Hurt>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South Down.
* R HP:Hurt>s
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
* R HP:Hurt>s
Before the Castle Gate
Exits: North East South West.
* R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
atm
#action >autotrackmount You see some tracks &1 leading $2 is now on.
You stop searching.
* R HP:Hurt>n
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
* R HP:Hurt>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South Down.
* R HP:Hurt>n
Plains
Exits: North East South West.
* R HP:Hurt>w
Plains
A lone hawk soars high above you.
Exits: North East West.
w
* R HP:Hurt>Grasslands
Exits: North East West.
* R HP:Hurt>w
The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
* R HP:Hurt>w
Bend in the Old East Road
The elongated shape of a stoat can be seen darting across the terrain.
Exits: North East West.
* R HP:Hurt>w
Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
Exits: East West Down.
* R HP:Hurt>w
The Old East Road
Exits: East West.
* R HP:Hurt>w
The Old East Road
The corpse of the grey wolf is lying here.
The corpse of the starved grey wolf is lying here.
Exits: East South West.
* R HP:Hurt>w
Border of the Lone-lands
Exits: North East South West.
* R HP:Hurt>w
The Formen-Rómen Trail
Exits: North East South West.
* R HP:Hurt>w
The Formen-Rómen Trail
Exits: North East South West.
* R HP:Hurt>s
The Old East Road
Exits: North East West.
* R HP:Hurt>w
The Old East Road
Exits: North East South West.
* R HP:Hurt>w
The Bracken-covered Land
A grey hare stands alert, looking and listening for predators.
Exits: North East South.
A lones-hare leaves south.
* R HP:Hurt>w
Alas, you cannot go that way...
* R HP:Hurt>s
The Old East Road
A grey hare stands alert, looking and listening for predators.
Exits: North East West.
* R HP:Hurt>w
Old East Road
Exits: North East South West.
* R HP:Hurt>w
Old East Road
Exits: East West.
* R HP:Hurt>w
Old East Road
Exits: East South West.
* R HP:Hurt>w
The High Path
Exits: North East West.
* R HP:Hurt>s
Alas, you cannot go that way...
* R HP:Hurt>w
The High Path
Exits: North East South West.
* R HP:Hurt>s
The Lower Forest
Exits: North East West.
* R HP:Hurt>w
The Lower Forest
Exits: North East South West.
* R HP:Hurt>w
Saving Shadrach.
* R HP:Hurt>The Lower Forest
Exits: North East.
* R HP:Hurt>w
Alas, you cannot go that way...
* R HP:Hurt>e
The Lower Forest
Exits: North East South West.
* R HP:Hurt>d
Alas, you cannot go that way...
* R HP:Hurt>s
Old East Road
Exits: North East West.
* R HP:Hurt>s
Alas, you cannot go that way...
* R HP:Hurt>w
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
* R HP:Hurt>w
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
* R HP:Hurt>w
Old East Road
Exits: North East.
* R HP:Hurt>w
Alas, you cannot go that way...
* R HP:Hurt>n
Old East Road
Exits: South West.
* R HP:Hurt>w
Old East Road
Exits: East West.
* R HP:Hurt>w
Old East Road
Exits: North East West.
* R HP:Hurt>w
Old East Road
Exits: North East West.
* R HP:Hurt>w
Bend by the Hedge
A black and white cat is playing in the grass.
Exits: North East.
* R HP:Hurt>n
Bend by the Plains
Exits: North East South West.
* R HP:Hurt>w
Old East Road
Exits: North East West.
You suddenly notice a mean brigand.
* R HP:Hurt>w
Old East Road
A finch flies low above the fields.
Exits: North East South West.
A finch panics, and attempts to flee.
A finch leaves south.
* R HP:Hurt>s
Path to the Old East Road
A finch flies low above the fields.
Exits: North East South West.
A finch panics, and attempts to flee.
A finch leaves south.
* R HP:Hurt>n
Old East Road
Exits: North East South West.
* R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
atm
#action >autotrackmount You see some tracks &1 leading $2 is now on.
The night has begun. You feel stronger in the dark!
You feel bolder.
Hmm... It seems there is no sign of Elf here.
o R HP:Hurt>e
Old East Road
Exits: North East West.
o R HP:Hurt>e
Bend by the Plains
Exits: North East South West.
You smell blood.
You suddenly notice a mean brigand.
o R HP:Hurt>e
Dead Plains
Exits: North East South West.
o R HP:Hurt>e
Cracked Earth
Exits: North South West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>s
Old East Road
Exits: North East West.
o R HP:Hurt>e
Old East Road
Exits: East West.
o R HP:Hurt>e
Old East Road
Exits: South West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>s
Old East Road
Exits: North East.
o R HP:Hurt>e
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt>e
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt>e
Old East Road
Exits: North East West.
o R HP:Hurt>e
Old East Road
The corpse of a mean brigand is lying here.
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt>e
Bend in the Road
Exits: North West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>n
Old East Road
Exits: North East South.
o R HP:Hurt>e
Bend in the Road
Exits: North West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>n
Old East Road
Exits: East South West.
o R HP:Hurt>e
Old East Road
Exits: East West.
o R HP:Hurt>e
Old East Road
Exits: North East South West.
o R HP:Hurt>e
The Old East Road
Exits: North East West.
o R HP:Hurt>e
The Old East Road
Exits: North West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>n
The Old East Road
Exits: North East South West.
o R HP:Hurt>e
The Old East Road
Exits: North East West.
o R HP:Hurt>e
Crossing of the paths
Exits: North East South West.
o R HP:Hurt>e
The Old East Road
Exits: North East West.
o R HP:Hurt>e
The Old East Road
Exits: North West.
o R HP:Hurt>e
Alas, you cannot go that way...
o R HP:Hurt>n
The Old East Road
The corpse of the grey wolf is lying here.
The corpse of the starved grey wolf is lying here.
Exits: East South West.
o R HP:Hurt>e
The Old East Road
Exits: East West.
o R HP:Hurt>e
Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
Exits: East West Down.
o R HP:Hurt>e
Bend in the Old East Road
Exits: North East West.
o R HP:Hurt>e
The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
o R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
Varg tells you 'Frekduk wanna me to tell you they left necro'
tel varg thansk
Hmm... It seems there is no sign of Elf here.
o R HP:Hurt>No-one by that name here...
o R HP:Hurt>e
Grasslands
Exits: North East West.
o R HP:Hurt>e
Plains
A lone hawk soars high above you.
Exits: North East West.
o R HP:Hurt>e
Plains
Exits: North East South West.
o R HP:Hurt>s
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
Exits: North East South Down.
o R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>Before the Castle Gate
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
Exits: North East South West.
Aha you have found your victim !.
* R HP:Hurt>
*Ciryo the Noldorin Elf* leaves north.
The trained horse leaves north.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>n
kk1
[kill *elf*]
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
*Ciryo the Noldorin Elf* is standing here.
A sturdy trained horse is standing here.
Exits: North East South Down.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
You try to pound *Ciryo the Noldorin Elf*, but he parries successfully.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* barely slashes your body and tickles it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>b1
[bash *elf*]
*Ciryo the Noldorin Elf* begins some strange incantations...
*Ciryo the Noldorin Elf* utters the words 'qahijf gsfal'
*Ciryo the Noldorin Elf* sprays you with piercing rays of many-coloured light.
*Ciryo the Noldorin Elf* begins some strange incantations...
Your bash at *Ciryo the Noldorin Elf* sends him sprawling.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>agg
cha mood agg
Ok.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
You pound *Ciryo the Noldorin Elf*'s head extremely hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
You pound *Ciryo the Noldorin Elf*'s right hand very hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* seems to have recovered his senses.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves north.
o R HP:Hurt>n
kk1
[kill *elf*]
Plains
Exits: North East South West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>n
Old East Road
Exits: North East South West.
o R HP:Hurt>w
Old East Road
Exits: North East South West.
o R HP:Hurt>s
Plains
A lone hawk soars high above you.
Exits: North East West.
o R HP:Hurt>e
Plains
Exits: North East South West.
o R HP:Hurt>s
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A sturdy trained horse is standing here.
Exits: North East South Down.
o R HP:Hurt>n
Plains
Exits: North East South West.
o R HP:Hurt>w
Plains
A lone hawk soars high above you.
Exits: North East West.
o R HP:Hurt>w
Grasslands
Exits: North East West.
o R HP:Hurt>w
The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
o R HP:Hurt>w
Bend in the Old East Road
Exits: North East West.
o R HP:Hurt>w
Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
*Ciryo the Noldorin Elf* is standing here.
Exits: East West Down.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s right foot extremely hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves west.
o R HP:Hurt>w
w
*Ciryo the Noldorin Elf* has arrived from the west.
* R HP:Hurt>kk1
[kill *elf*]
The Old East Road
Exits: East West.
o R HP:Hurt>e
The Old East Road
The corpse of the grey wolf is lying here.
The corpse of the starved grey wolf is lying here.
Exits: East South West.
o R HP:Hurt>e
They aren't here.
o R HP:Hurt>kk1
[kill *elf*]
The Old East Road
Exits: East West.
o R HP:Hurt>e
e
Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
Exits: East West Down.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>Bend in the Old East Road
Exits: North East West.
o R HP:Hurt>e
The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>kk1
[kill *elf*]
Grasslands
Exits: North East West.
o R HP:Hurt>e
They aren't here.
o R HP:Hurt>Plains
A lone hawk soars high above you.
Exits: North East West.
o R HP:Hurt>e
Plains
Exits: North East South West.
o R HP:Hurt>s
kk1
[kill *elf*]
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A sturdy trained horse is standing here.
Exits: North East South Down.
o R HP:Hurt>They aren't here.
o R HP:Hurt>s
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
o R HP:Hurt>s
Before the Castle Gate
Exits: North East South West.
o R HP:Hurt>n
An Old Trail by a Fortress
The corpse of the giant rat is lying here.
The corpse of a pack horse is lying here.
Exits: North East South West.
o R HP:Hurt>n
A Break in the Great Hedge
A large flat rock lies here, its surface etched with markings.
A sturdy trained horse is standing here.
Exits: North East South Down.
o R HP:Hurt>n
Plains
Exits: North East South West.
o R HP:Hurt>w
Plains
A lone hawk soars high above you.
Exits: North East West.
o R HP:Hurt>w
Grasslands
Exits: North East West.
o R HP:Hurt>w
The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
o R HP:Hurt>w
Bend in the Old East Road
Exits: North East West.
o R HP:Hurt>w
Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
Exits: East West Down.
o R HP:Hurt Move:Tired>track elf
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading east
[east]
(done less than 1 hour ago).
o R HP:Hurt>Bend in the Old East Road
Exits: North East West.
You see some tracks of *an Elf* leading east
[east]
(done less than 1 hour ago).
o R HP:Hurt>The Three-fools' Stone
Some small rocks have been piled into a mound here.
Exits: North East West.
You see some tracks of *an Elf* leading north
[north]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
Exits: North East South West.
You see some tracks of *an Elf* leading north
[north]
(done less than 1 hour ago).
o R HP:Hurt>Plains
Exits: North East South West.
You see some tracks of *an Elf* leading east
[east]
(done less than 1 hour ago).
o R HP:Hurt>Plains
A raider is here, looking for plunder.
Exits: North East South West.
You hear some apparently very far noise coming from the north.
You see some tracks of *an Elf* leading north
[north]
(done less than 1 hour ago).
* R HP:Hurt>Plains
Exits: North East South West.
You see some tracks of *an Elf* leading east
[east]
(done less than 1 hour ago).
o R HP:Hurt>Plains
*Ciryo the Noldorin Elf* is standing here.
Exits: East South West.
Aha you have found your victim !.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s body extremely hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves west.
o R HP:Hurt>w
Plains
A raider is here, looking for plunder.
Exits: North East South West.
* R HP:Hurt>kk1
[kill *elf*]
They aren't here.
* R HP:Hurt>s
Plains
Exits: North East South West.
o R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
You stop searching.
o R HP:Hurt>n
Plains
A raider is here, looking for plunder.
Exits: North East South West.
* R HP:Hurt>w
The Cracked Land
Exits: North East South West.
o R HP:Hurt>track elf
You carefully examine the ground around you, looking for tracks...
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>Plains
Exits: North East South West.
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
Exits: North East South West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>Bend in the Old East Road
Exits: North East South.
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>Bend in the Old East Road
Exits: North East West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>Bridge over the Nen-i-Sūl
A grey wolf fur is here lying on the ground.
Exits: East West Down.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
Exits: East West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
The corpse of the grey wolf is lying here.
The corpse of the starved grey wolf is lying here.
Exits: East South West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>Border of the Lone-lands
Exits: North East South West.
You see some tracks of *an Elf* leading south
[south]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
Exits: North East West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>Crossing of the paths
Exits: North East South West.
You see some tracks of *an Elf* leading west
[west]
(done less than 1 hour ago).
o R HP:Hurt>The Old East Road
*Ciryo the Noldorin Elf* is standing here.
Exits: North East West.
Aha you have found your victim !.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
*Ciryo the Noldorin Elf* swiftly dodges your attempt to pound him.
* R HP:Hurt *Ciryo the Noldorin Elf*:Hurt>
b1
[bash *elf*]
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves west.
o R HP:Hurt>I see no *elf* here.
o R HP:Hurt>w
The Old East Road
Exits: North East South West.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>w
The Bracken-covered Land
*Ciryo the Noldorin Elf* is standing here.
Exits: North East South.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s body extremely hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>b1
[bash *elf*]
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves east.
o R HP:Hurt>I see no *elf* here.
*Ciryo the Noldorin Elf* has arrived from the east.
* R HP:Hurt>kk1
[kill *elf*]
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
You pound *Ciryo the Noldorin Elf*'s right arm extremely hard and shatter it.
* R HP:Hurt *Ciryo the Noldorin Elf*:Wounded>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves east.
o R HP:Hurt>b1
[bash *elf*]
I see no *elf* here.
o R HP:Hurt>e
The Old East Road
Exits: North East South West.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>e
The Old East Road
Exits: North East West.
o R HP:Hurt>w
The Old East Road
Exits: North East South West.
o R HP:Hurt>s
The Old East Road
Exits: North West.
o R HP:Hurt>w
The Old East Road
*Ciryo the Noldorin Elf* is standing here.
Exits: North East West.
* R HP:Hurt>
*Ciryo the Noldorin Elf* leaves west.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>w
Old East Road
Exits: North East South West.
o R HP:Hurt>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt>w
Old East Road
Exits: East West.
o R HP:Hurt>w
Old East Road
Exits: East South West.
o R HP:Hurt>w
The High Path
*Ciryo the Noldorin Elf* is standing here.
Exits: North East West.
* R HP:Hurt>w
kk1
[kill *elf*]
The High Path
Exits: North East South West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>
*Ciryo the Noldorin Elf* has arrived from the east.
* R HP:Hurt>e
kk1
[kill *elf*]
The High Path
Exits: North East West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>w
The High Path
Exits: North East South West.
o R HP:Hurt>w
kk1
[kill *elf*]
The High Path
There are two warg furs here.
A ferocious warg is here, snarling angrily.
A ferocious warg is here, snarling angrily.
Exits: North East South West.
o R HP:Hurt>They aren't here.
o R HP:Hurt>s
The Lower Forest
Exits: North East South West.
o R HP:Hurt Move:Tired>s
Old East Road
Exits: North East West.
o R HP:Hurt Move:Tired>w
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt Move:Tired>w
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt Move:Tired>w
Old East Road
Exits: North East.
o R HP:Hurt Move:Tired>e
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt Move:Tired>e
Old East Road
The corpse of a mean brigand is lying here.
*Ciryo the Noldorin Elf* is standing here.
Exits: East West.
* R HP:Hurt Move:Tired>
*Ciryo the Noldorin Elf* leaves west.
o R HP:Hurt Move:Tired>kk1
[kill *elf*]
They aren't here.
o R HP:Hurt Move:Tired>w
Old East Road
The corpse of a mean brigand is lying here.
Exits: East West.
o R HP:Hurt Move:Tired>w
kk1
[kill *elf*]
Old East Road
*Ciryo the Noldorin Elf* is standing here.
Exits: North East.
* R HP:Hurt Move:Tired>* R HP:Hurt Move:Tired *Ciryo the Noldorin Elf*:Awful>
You pound *Ciryo the Noldorin Elf*'s body extremely hard and shatter it.
* R HP:Hurt Move:Tired *Ciryo the Noldorin Elf*:Awful>
*Ciryo the Noldorin Elf* panics, and attempts to flee.
*Ciryo the Noldorin Elf* leaves north.
o R HP:Hurt Move:Tired>n
kk1
[kill *elf*]
Old East Road
Exits: South West.
o R HP:Hurt Move:Tired>They aren't here.
o R HP:Hurt Move:Tired>w
Old East Road
*Ciryo the Noldorin Elf* is standing here.
Exits: East West.
* R HP:Hurt Move:Tired>w
*Ciryo the Noldorin Elf* leaves west.
kk1
[kill *elf*]
Old East Road
A brigand, looking at your nice purse, is sneaking here.
*Ciryo the Noldorin Elf* is standing here.
Exits: North East West.
* R HP:Hurt Move:Tired>* R HP:Hurt Move:Tired *Ciryo the Noldorin Elf*:Dying>
You pound *Ciryo the Noldorin Elf*'s body very hard and shatter it.
*Ciryo the Noldorin Elf* is incapacitated and will slowly die, if not aided.
* R HP:Hurt Move:Tired *Ciryo the Noldorin Elf*:Dying>
You pound *Ciryo the Noldorin Elf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
[get coins corpse]
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Ciryo the Noldorin Elf*'s death cry.
*Ciryo the Noldorin Elf* is dead! R.I.P.
o R HP:Hurt Move:Tired>You get a fortune in gold from the corpse of *an Elf*.
There was 50 gold coins 93 copper pennies.
o R HP:Hurt Move:Tired>buc
butcher corpse
You start butchering the corpse.
exa corpse
You produce a bloody pair of elf ears.
You produce two pieces of sweet meat.
o R HP:Hurt Move:Tired>corpse (here) :
a plain leather belt
an engraved broadsword (brand new)
a forest green cloak (brand new)
a reinforced oak staff; it has a soft glowing aura
a pair of soft leather sleeves (brand new)
a thin pair of leather gloves (brand new)
a thin pair of soft leather boots (used)
a plain pair of pants (brand new)
a plain hood (brand new)
a plain blouse (brand new)
o R HP:Hurt Move:Tired>string ears
You carefully string the ears to the necklace.
o R HP:Hurt Move:Tired>get sword corpse
You get an engraved broadsword from the corpse of *an Elf*.
o R HP:Hurt Move:Tired>get staff corpse
You get a reinforced oak staff from the corpse of *an Elf*.
o R HP:Hurt Move:Tired>stat
OB: 144%, DB: 20%, PB: 49%, Armour: 67%. Wimpy: 100. Mood: aggressive.
Needed: 483,589 xp, 0 tp. Wp: 74. Gold: 333. Alert: normal.
Affected by:
- noquit
- detect invisibility
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