/* 990423								   */
/* Gulag and Urgh were headed down to ooc when we met Isabelle at the	   */
/* Khuzur oaktree. After hunting her around in sun for a while, we tracked */
/* her to a small tower where we could close her in. Later, I learned that */
/* she was lost and hoped to be able to hide in the tower..		   */
/* I've been inside that tower before, but don't know any doornames..	   */


* R W C HP:Fine>n
An Overgrown Wall
Some thick writhing vines whip all around you.
Exits: East *South*.

You see some tracks of *a Hobbit* leading east
 (done less than 2 hours ago).

* R W C HP:Fine>e
Oops! You cannot go there riding!

* R W C HP:Fine>lead
You stop riding a hungry warg.
A hungry warg starts following you.

* W C HP:Fine>
Urgh says 'torn har'

* W C HP:Fine>lo e
* W C HP:Fine>
Urgh dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Urgh.

* W C HP:Fine>e
ktt
[kill *hobbit*]
You feel so much better hiding in the shadows!
An Old Tower
The corpse of the ferocious warg is lying here.
Exits: *West* Down.

You see some tracks of *a Hobbit* leading down
 (done less than 1 hour ago).

o W C HP:Fine>They aren't here.

o W C HP:Fine>lo w
o W C HP:Fine>lo d
As you walk around the room, you notice what seems like a loose board in the 
floor. Perhaps there is a way into the heart of this tower.
The Floorboard is open.

o W C HP:Fine>say vad heter dörren nere?
[emote howls 'vad heter dörren nere?']
Ok.

o W C HP:Fine>say du stänger
[emote howls 'du stänger']
Ok.

o W C HP:Fine>d
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A moaning ghost advances towards you, shimmering with a pale light.
Exits: Up Down.

ktt
[kill *hobbit*]
You see some tracks of *a Hobbit* leading down
 (done less than 1 hour ago).
The ghost leaves up.

o W C HP:Fine>They aren't here.

o W C HP:Fine>lo u
The tower is open.

o W C HP:Fine>
Urgh closes the tower.

o W C HP:Fine>clo tower
It's already closed!

o W C HP:Fine>sd tower
o W C HP:Fine>
The ghost tries to hit you, but your parry is successful.

o W C HP:Fine the ghost:Healthy>d
No way! You are fighting for your life!

o W C HP:Fine the ghost:Healthy>
You crush the ghost's right leg extremely hard.

o W C HP:Fine the ghost:Fine>flee
You stop tracking your victim.
You flee head over heels.
PANIC! You couldn't escape!

o W C HP:Fine the ghost:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

o W C HP:Fine the ghost:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!
Urgh begins some strange incantations...

o W C HP:Fine the ghost:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

o W C HP:Fine the ghost:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!

o W C HP:Fine the ghost:Fine>flee
You flee head over heels.
PANIC! You couldn't escape!
You crush the ghost's left arm extremely hard.
The ghost hits your left foot and tickles it.

o W C HP:Fine the ghost:Fine>flee
PANIC! You can't quit the fight!
Urgh utters the word 'noselacri'

o W C HP:Fine the ghost:Fine>
Urgh opens the tower.

o W C HP:Fine the ghost:Fine>lo d
The brassdoor is closed.

o W C HP:Fine the ghost:Fine>
You crush the ghost's left arm extremely hard.
Your victim is shocked by your hit!

o W C HP:Fine the ghost:Fine>clo tower
Ok.

o W C HP:Fine the ghost:Fine>
You crush the ghost's head extremely hard.

o W C HP:Fine the ghost:Hurt>op brassdoor
Ok.

o W C HP:Fine the ghost:Hurt>
flee
Your blood freezes as you hear a death cry.

o W C HP:Fine the ghost:Hurt>You flee head over heels.
Beneath the Old Tower
The corpse of an animated skeleton is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
*Isabelle the Harfoot Hobbit* is standing here.
Exits: North East West Up.

ktt
[kill *hobbit*]
* W C HP:Fine>* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine>
You crush *Isabelle the Harfoot Hobbit*'s head extremely hard.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine>
Urgh has arrived from above.

o W C HP:Fine>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves up.

o W C HP:Fine>ktt
[kill *hobbit*]
u
Urgh leaves up.
They aren't here.

o W C HP:Fine>Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A hungry warg stands here, sniffing around for flesh.
Urgh is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.

ktt
[kill *hobbit*]
o W C HP:Fine>They aren't here.

o W C HP:Fine>#send ("close " +$door) 
[close tower]
It's already closed!

* W C HP:Fine>#send ("close " +$door) 
[close tower]
It's already closed!

* W C HP:Fine>ktt
[kill *hobbit*]
They aren't here.

* W C HP:Fine>#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
It's already closed!

* W C HP:Fine>They aren't here.

* W C HP:Fine>d
ktt
[kill *hobbit*]
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
Exits: North East West Up.

o W C HP:Fine>Urgh closes the brassdoor.
They aren't here.

o W C HP:Fine>trtt
[track *hobbit*]
You carefully examine the ground around you, looking for tracks...

The brassdoor is opened from the other side.

lead
u
Saving Gulag.

The brassdoor closes quietly.

You see some tracks of *a Hobbit* leading up
 (done less than 1 hour ago).

o W C HP:Fine>A hungry warg stops following you.
A hungry warg starts following you.

o W C HP:Fine>The brassdoor seems to be closed.

o W C HP:Fine>u
The brassdoor seems to be closed.

o W C HP:Fine>od
[open brassdoor ]
Ok.

o W C HP:Fine>u
Inside an Old Tower
The ghost is here, fighting *Isabelle the Harfoot Hobbit*.
*Isabelle the Harfoot Hobbit* is here, fighting the ghost.
Exits: Down.
Aha you have found your victim !.

* W C HP:Fine>ktt
[kill *hobbit*]
* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine the ghost:Hurt>
You crush *Isabelle the Harfoot Hobbit*'s right leg extremely hard.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine the ghost:Hurt>
Urgh begins some strange incantations...

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine the ghost:Hurt>#send ("close " +$door) 
[close tower]

*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* panics, but can't stop fighting to flee.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Fine the ghost:Hurt>#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
#send ("close " +$door) 
[close tower]

ktt
[kill *hobbit*]
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves down.

#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
o W C HP:Fine>#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
#send ("close " +$door) 
[close tower]
ktt
[kill *hobbit*]
It's already closed!

#send ("close " +$door) 
[close tower]
o W C HP:Fine>ktt
[kill *hobbit*]
#send ("close " +$door) 
[close tower]
It's already closed!

ktt
[kill *hobbit*]
o W C HP:Fine>#send ("close " +$door) 
[close tower]
They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!
Urgh leaves down.

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

o W C HP:Fine>They aren't here.

o W C HP:Fine>It's already closed!

d
o W C HP:Fine>They aren't here.

o W C HP:Fine>ktt
[kill *hobbit*]
It's already closed!

o W C HP:Fine>Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
Exits: North East West Up.
You suddenly notice *Isabelle the Harfoot Hobbit*.
*Isabelle the Harfoot Hobbit* leaves up.

o W C HP:Fine>They aren't here.

o W C HP:Fine>u
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
Exits: Down.

ktt
[kill *hobbit*]
o W C HP:Fine>They aren't here.

o W C HP:Fine>
The ghost lightly hits your body and tickles it.

o W C HP:Fine the ghost:Hurt>#send ("close " +$door) 
[close tower]
It's already closed!

o W C HP:Fine the ghost:Hurt>
Urgh has arrived from below.

o W C HP:Fine the ghost:Hurt>flee
You flee head over heels.
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
*Isabelle the Harfoot Hobbit* is standing here.
Exits: North East West Up.
Urgh has arrived from above.

* W C HP:Fine>
Urgh begins some strange incantations...

* W C HP:Fine>ktt
[kill *hobbit*]
* W C HP:Fine *Isabelle the Harfoot Hobbit*:Hurt>
You crush *Isabelle the Harfoot Hobbit*'s right foot extremely hard.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Hurt>
*Isabelle the Harfoot Hobbit* pierces your left hand and tickles it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Hurt>
Urgh utters the words 'diesilla barh'
*Isabelle the Harfoot Hobbit* staggers back as the lightning bolt sent by Urgh
hits her.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Hurt>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves west.

o W C HP:Fine>u
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.

o W C HP:Fine>#send ("close " +$door) 
[close tower]
It's already closed!

o W C HP:Fine>d
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
Exits: North East West Up.
You suddenly notice *Isabelle the Harfoot Hobbit*.
Urgh begins some strange incantations...

* W C HP:Fine>ktt
[kill *hobbit*]
* W C HP:Fine *Isabelle the Harfoot Hobbit*:Wounded>
You crush *Isabelle the Harfoot Hobbit*'s body extremely hard and shatter it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Wounded>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves up.

o W C HP:Fine>u
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
*Isabelle the Harfoot Hobbit* is standing here.
Exits: Down.
Urgh begins some strange incantations...

* W C HP:Fine>
*Isabelle the Harfoot Hobbit* leaves down.

o W C HP:Fine>ktt
[kill *hobbit*]
They aren't here.

o W C HP:Fine>
The ghost strongly hits your left foot and tickles it.

o W C HP:Fine the ghost:Hurt>
Urgh leaves down.

o W C HP:Fine the ghost:Hurt>flee
You flee head over heels.
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
Urgh is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West Up.

o W C HP:Fine>clo brassdoor
Ok.

o W C HP:Fine>
Urgh leaves east.

o W C HP:Fine>trtt
[track *hobbit*]
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Hobbit* leading east
 (done less than 1 hour ago).

o W C HP:Fine>e
The Dungeon
An intact human skeleton is walking around here.
Exits: North West.
An animated skeleton leaves west.

n
You see some tracks of *a Hobbit* leading north
 (done less than 1 hour ago).

o W C HP:Fine>An Old Cell
*Isabelle the Harfoot Hobbit* is here, fighting Urgh.
Urgh is here, fighting *Isabelle the Harfoot Hobbit*.
A hungry warg stands here, sniffing around for flesh.
Exits: South.
Aha you have found your victim !.
*Isabelle the Harfoot Hobbit* pierces Urgh's right arm very hard.
Urgh strongly pierces *Isabelle the Harfoot Hobbit*'s body.

* W C HP:Fine>ktt
[kill *hobbit*]
* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
You crush *Isabelle the Harfoot Hobbit*'s left arm extremely hard and shatter it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
*Isabelle the Harfoot Hobbit* pierces Urgh's right foot hard and tickles it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
Urgh waves good-bye to *Isabelle the Harfoot Hobbit*.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves south.

o W C HP:Fine>b
[bash ]
[stand]
Bash what or who ?


/* That bash was a bit late I guess */


o W C HP:Fine>You are already standing.

o W C HP:Fine>s
ktt
[kill *hobbit*]
The Dungeon
Exits: North West.

o W C HP:Fine>They aren't here.

o W C HP:Fine>w
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
An intact human skeleton is walking around here.
Exits: North East West Up.
You suddenly notice *Isabelle the Harfoot Hobbit*.
*Isabelle the Harfoot Hobbit* swiftly dodges Urgh's attempt to pierce her.

ktt
[kill *hobbit*]
* W C HP:Fine>* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
You crush *Isabelle the Harfoot Hobbit*'s left hand very hard and shatter it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Fine>
*Isabelle the Harfoot Hobbit* strongly pierces Urgh's left hand and tickles it.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Bad Urgh:Hurt>
*Isabelle the Harfoot Hobbit* opens the brassdoor.
You crush *Isabelle the Harfoot Hobbit*'s right leg extremely hard and shatter
it.
*Isabelle the Harfoot Hobbit* pierces Urgh's right foot hard.
Urgh panics, and attempts to flee.
Urgh leaves west.

* W C HP:Fine *Isabelle the Harfoot Hobbit*:Awful>
*Isabelle the Harfoot Hobbit* panics, and attempts to flee.
*Isabelle the Harfoot Hobbit* leaves up.

o W C HP:Fine>u
ktt
[kill *hobbit*]
*Isabelle the Harfoot Hobbit* has arrived from above.
Inside an Old Tower
A moaning ghost advances towards you, shimmering with a pale light.
A hungry warg stands here, sniffing around for flesh.
Exits: Down.

o W C HP:Fine>They aren't here.

o W C HP:Fine>d
ktt
[kill *hobbit*]
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
An intact human skeleton is walking around here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West Up.

o W C HP:Fine>They aren't here.

o W C HP:Fine>
Urgh has arrived from the west.

o W C HP:Fine>
Urgh leaves up.

o W C HP:Fine>clo brassdoor
Ok.

o W C HP:Fine>fur
[rem cloak]
[wea fur]
[wea cloak]
You stop using a forest green cloak.

o W C HP:Fine>You wear a black warg fur about your body.

o W C HP:Fine>The brassdoor is opened from the other side.
You are already wearing something around your body.

o W C HP:Fine>trtt
[track *hobbit*]
Urgh has arrived from above.
You carefully examine the ground around you, looking for tracks...
An animated skeleton tries to hit you, but your parry is successful.

No way! You are fighting for your life!
You stop searching.

o W C HP:Fine an animated skeleton:Healthy>
Urgh closes the brassdoor.

o W C HP:Fine an animated skeleton:Healthy>flee
You flee head over heels.
The Torture Chamber
A coil of rope is lying here.
An intact human skeleton is walking around here.
Exits: East.

o W C HP:Fine>
Urgh has arrived from the east.

o W C HP:Fine>e
Beneath the Old Tower
A skeleton of some humanoid lies in the dust.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
The corpse of the giant rat is lying here.
An intact human skeleton is walking around here.
A hungry warg stands here, sniffing around for flesh.
Exits: North East West Up.

o W C HP:Fine>
Urgh leaves east.

o W C HP:Fine>e
The Dungeon
*Isabelle the Harfoot Hobbit* is standing here.
Urgh is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: North West.
Urgh pierces *Isabelle the Harfoot Hobbit*'s right arm very hard and shatters it.

o W C HP:Fine>
*Isabelle the Harfoot Hobbit* pierces Urgh's left arm hard.

o W C HP:Fine>ktt
[kill *hobbit*]
o W C HP:Fine>
You crush *Isabelle the Harfoot Hobbit*'s left leg extremely hard and shatter it.
*Isabelle the Harfoot Hobbit* is dead! R.I.P.
[get coins corpse]
You receive your share of experience.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *Isabelle the Harfoot Hobbit*'s death cry.

o W C HP:Fine>
Urgh gets a fortune in gold from the corpse of *a Hobbit*.

o W C HP:Fine>You didn't find a coins in a corpse.

o W C HP:Fine>nar isabelle rip
Ok.

o W C HP:Fine>exa corpse
corpse (here) : 
a quiver
a small pouch
a strange set of lock picks
a red ruby; it has a soft glowing aura
a sable pouch
a sable pouch
a broad silver belt
a double edged eket (brand new)
a wolfskin wristband (brand new)
a wolfskin wristband (brand new)
an embroidered surcoat (brand new)
a large wooden full shield (used)
a grey pair of sleeves (brand new)
a pair of rigid leather gloves (brand new)
a black pair of padded boots (brand new)
a green pair of pants (brand new)
a green hood (brand new)
an embroidered blouse (brand new)
a necklace
a necklace
a ring
a ring
a large sack
a fishing rod
a plate of roast partridge
a water skin
a small piece of raw meat
a piece of raw meat
a large piece of raw meat
an embellished longbow


/* 2 wp, about 80-90k xp.
/* She had some really nice eq, including some silvertipped arrows. */

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