/* 990521								*/
/* I had just foyed Saltgurka, and decided to hunt assassins in Tbad	*/
/* to get some rentmoney, when *a Man* decided to play with me. Finally */
/* a chance to avenge all my deaths to MysPysen, Lurken and Helena!	*/


* W C HP:Fine Mana:Hot the Assassin:Bad>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 150. Mood: aggressive.
Needed: 348,261 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- noquit
- detect invisibility

* W C HP:Fine Mana:Hot the Assassin:Bad>inventory
You are carrying:
a ticket for a mountain mule

* W C HP:Fine Mana:Hot the Assassin:Bad>equipment
*a Man* has arrived from the south riding a pack horse.
You crush the Assassin's body extremely hard and shatter it.
You are using:
            an engraved warhammer
     a metal wall shield (brand new)
       a soft leather cap (brand new)
       a soft leather jerkin (brand new)
    a forest green cloak (used)
       a pair of soft leather sleeves (brand new)
      a thin pair of leather gloves (brand new)
       a pair of soft leather trousers (brand new)
       a thin pair of soft leather boots (brand new)
     a ring
       a leather backpack
       a plain silken sash
       a water skin
       a hooded brass lantern

* W C HP:Fine Mana:Hot the Assassin:Awful>
*a Man* leaves west riding a pack horse.

* W C HP:Fine Mana:Hot the Assassin:Awful>ttm
TARGET: *man*
* W C HP:Fine Mana:Hot the Assassin:Awful>flee
You flee head over heels.
Main Street
A Woman is here looking for someone to chat with.
Exits: North South.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Fine Mana:Hot>n
Main Street
An assassin is here looking for fresh blood and shining coins.
Exits: East South West.

* W C HP:Fine Mana:Hot>s
Main Street
A Woman is here looking for someone to chat with.
Exits: North South.

* W C HP:Fine Mana:Hot>n
Main Street
An assassin is here looking for fresh blood and shining coins.
A Guard is here looking for someone to abuse.
*a Man* is here, riding a pack horse (Invisible).
Exits: East South West.

* W C HP:Fine Mana:Hot>w
Main Street
Exits: East West.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Fine Mana:Hot>
e
Raiden narrates 'what do i need for phial focus?'

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
Main Street
An assassin is here looking for fresh blood and shining coins.
A Guard is here looking for someone to abuse.
*a Man* is here, riding a pack horse (Invisible).
Exits: East South West.
*a Man* leaves west riding a pack horse.

* W C HP:Fine Mana:Hot>They aren't here.

* W C HP:Fine Mana:Hot>w
Main Street
Exits: East West.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Fine Mana:Hot>w
Main Street
Exits: North East South.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Fine Mana:Hot>trph
Arglebargle, glop-glyf!?!

* W C HP:Fine Mana:Hot>nar bn tbad
Ok.

* W C HP:Fine Mana:Hot>look
Main Street

* W C HP:Fine Mana:Hot>w
Alas, you cannot go that way...

* W C HP:Fine Mana:Hot>n
Agonor narrates 'adamant and crystal'
Main Street
Exits: North South.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Fine Mana:Hot>n
Main Street
The corpse of the thief is lying here.
A Guard is here looking for someone to abuse.
Exits: East South West.

* W C HP:Fine Mana:Hot>s
Main Street
Exits: North South.

* W C HP:Fine Mana:Hot>n
Main Street
The corpse of the thief is lying here.
A Guard is here looking for someone to abuse.
Exits: East South West.

* W C HP:Fine Mana:Hot>#exe #exe Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>s
Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Ok.

* W C HP:Fine Mana:Hot>Main Street
Exits: North South.

* W C HP:Fine Mana:Hot>s
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.

* W C HP:Fine Mana:Hot>s
Master Road
Exits: North West.

* W C HP:Fine Mana:Hot>n
Main Street
A Guard is here looking for someone to abuse.
Exits: North East South.

* W C HP:Fine Mana:Hot>trph
track pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>n
Main Street
Exits: North South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>n
Main Street
The corpse of the thief is lying here.
A Guard is here looking for someone to abuse.
Exits: East South West.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>e
Main Street
The corpse of the Assassin is lying here.
Exits: North West.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>n
Main Street
Exits: North East South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>
Dastar tells you 'anything else intresting in tharbad'

* W C HP:Fine Mana:Hot>n
On the Bridge
Exits: North South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>n
Main Street
A citizen-mercenary waiting for a job.
A Woman is here looking for someone to chat with.
Exits: North South.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>n
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South West.

The citizen leaves north.

You see some tracks of a pack horse leading west
 (done less than 1 hour ago).

* W C HP:Fine Mana:Hot>w
Snake Alley
Exits: East South West.

*a Man* has arrived from the west riding a pack horse.

*a Man* leaves east riding a pack horse.


ktt
[kill *man*]
*a Man* has arrived from the east riding a pack horse.
You stop tracking your victim.

* W C HP:Fine Mana:Hot>* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Fine Mana:Hot *a Man*:Fine>{bash;stand}

*a Man* strongly slashes your body and tickles it.

* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Fine Mana:Hot *a Man*:Fine>
flee
* W C HP:Fine Mana:Hot *a Man*:Fine>Do you not consider fighting as standing?

* W C HP:Fine Mana:Hot *a Man*:Fine>You flee head over heels.
Snake Alley
Exits: North East.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* has arrived from the east riding a pack horse.
You strongly crush *a Man*'s left leg.

* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Fine Mana:Hot *a Man*:Fine>flee
You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* has arrived from the south riding a pack horse.
You crush *a Man*'s body and tickle it.

* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Fine Mana:Hot *a Man*:Fine>flee
You flee head over heels.
Snake Alley
Exits: North East.

* W C HP:Fine Mana:Hot>n
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Fine Mana:Hot>ktt
[kill *man*]
* W C HP:Fine Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...
You try to crush *a Man*, but he parries successfully.

* W C HP:Fine Mana:Hot *a Man*:Fine>flee

*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Hurt Mana:Hot *a Man*:Fine>*a Man* begins some strange incantations...
You flee head over heels.
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: East South.

* W C HP:Hurt Mana:Hot>
e
*a Man* has arrived from the east riding a pack horse.

* W C HP:Hurt Mana:Hot>*a Man* begins some strange incantations...
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>w
Snake Alley
An assassin is here looking for fresh blood and shining coins.
*a Man* is here, riding a pack horse.
Exits: East South.
*a Man* leaves east riding a pack horse.

ktt
[kill *man*]
* W C HP:Hurt Mana:Hot>They aren't here.

* W C HP:Hurt Mana:Hot>e
*a Man* has arrived from the east riding a pack horse.
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>e
The door seems to be closed.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>w
Snake Alley
An assassin is here looking for fresh blood and shining coins.
Exits: East South.

* W C HP:Hurt Mana:Burning>e
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>e
The door seems to be closed.

* W C HP:Hurt Mana:Burning>od
[open door ]
Ok.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>
Shrike narrates 'zuol you here?'

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the west riding a pack horse.

* W C HP:Hurt Mana:Burning>sd door
* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
You try to crush *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Burning *a Man*:Fine>flee

*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Hurt Mana:Burning *a Man*:Fine>
*a Man* slashes your left foot and tickles it.

* W C HP:Hurt Mana:Burning *a Man*:Fine>You flee head over heels.
Snake Alley
Exits: North East.

* W C HP:Hurt Mana:Burning>
n
*a Man* has arrived from the north riding a pack horse.

* W C HP:Hurt Mana:Burning>Snake Alley
A little boy is here, running around.
Exits: East South West.

ktt
[kill *man*]
* W C HP:Hurt Mana:Burning>They aren't here.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A little boy is here, running around.
Exits: East South West.
A little boy leaves south.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>s
Snake Alley
A little boy is here, running around.
Exits: North East.

ktt
[kill *man*]
* W C HP:Hurt Mana:Burning>They aren't here.

* W C HP:Hurt Mana:Burning>n
Snake Alley
*a Man* is here, riding a pack horse.
Exits: East South West.
*a Man* leaves south riding a pack horse.

* W C HP:Hurt Mana:Burning>n
*a Man* has arrived from the south riding a pack horse.
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
You crush *a Man*'s body and tickle it.

* W C HP:Hurt Mana:Burning *a Man*:Fine>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning *a Man*:Fine>You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
You try to crush *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Burning *a Man*:Fine>flee
*a Man* closes the door.
You flee head over heels.
Snake Alley
An assassin is here looking for fresh blood and shining coins.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the east riding a pack horse.

* W C HP:Hurt Mana:Burning>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: North East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>
n
The guard leaves west.

* W C HP:Hurt Mana:Burning>*a Man* has arrived from the north riding a pack horse.

Snake Alley
An assassin is here looking for fresh blood and shining coins.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>e
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>e
*a Man* has arrived from the west riding a pack horse.
The door seems to be closed.

* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Hurt>
You strongly crush *a Man*'s right leg.
*a Man* fumbles and hits himself HARD.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>#send ("open " +$door)
[open door]
flee

*a Man* begins some strange incantations...
Isabelle narrates 'damn a BN is in tabd he blocked the door, walked in on him
when i logged in :P'


* W C HP:Hurt Mana:Burning *a Man*:Hurt>Ok.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>flee
You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: North East.

* W C HP:Hurt Mana:Burning>* W C HP:Hurt Mana:Burning>You flee head over heels.
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>e
Main Street
Exits: North South West.

* W C HP:Hurt Mana:Burning>n
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.

* W C HP:Hurt Mana:Burning>e
The door seems to be closed.

* W C HP:Hurt Mana:Burning>#send ("open " +$door)
[open door]
Ok.

* W C HP:Hurt Mana:Burning>s
Main Street
Exits: North South West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: North East.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Hurt>
You crush *a Man*'s right leg hard.
*a Man* panics, and attempts to flee.
*a Man* leaves east riding a pack horse.

* W C HP:Hurt Mana:Burning>e
ktt
[kill *man*]
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>They aren't here.

* W C HP:Hurt Mana:Burning>e
Main Street
Exits: North South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>w
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>trph
track pack
You carefully examine the ground around you, looking for tracks...

*a Man* has arrived from the east riding a pack horse.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Burning>
ktt
[kill *man*]
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>* W C HP:Hurt Mana:Burning *a Man*:Hurt>
*a Man* swiftly dodges your attempt to crush him.


/* Maxeq bns aren't that easy to hit at level 20 nowadays */


* W C HP:Hurt Mana:Burning *a Man*:Hurt>flee

*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>You stop tracking your victim.
You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: North East.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>n
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.
A little boy has arrived from the south.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
You are too afraid.


/* Cringe! */


* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>w
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South.
You suddenly notice the Assassin.

* W C HP:Hurt Mana:Burning>w
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
Exits: North East South West.

* W C HP:Hurt Mana:Burning>w
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
Exits: North East South.

* W C HP:Hurt Mana:Burning>w
Alas, you cannot go that way...

* W C HP:Hurt Mana:Burning>n
West Alley
Exits: North South.

* W C HP:Hurt Mana:Burning>n
North-west corner of the wall
Exits: East South.

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the south riding a pack horse.

* W C HP:Hurt Mana:Burning>yel ouch
Ok.

* W C HP:Hurt Mana:Burning>s
West Alley
Exits: North South.

* W C HP:Hurt Mana:Burning>s
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
Exits: North East South.

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the north riding a pack horse.

* W C HP:Hurt Mana:Burning>e
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
A Guard is here looking for someone to abuse.
A Woman is here looking for someone to chat with.
Exits: North East South West.

* W C HP:Hurt Mana:Burning>s
The door seems to be closed.

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the west riding a pack horse.

* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>#send ("open " +$door)
[open door]
That's impossible, I'm afraid.


/* I want to regen a few hps, but can't get to shady :( */


* W C HP:Hurt Mana:Burning>s
n
The door seems to be closed.
The guard leaves west.

* W C HP:Hurt Mana:Burning>Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
An assassin is here looking for fresh blood and shining coins.
Exits: East South.
The citizen leaves south.

* W C HP:Hurt Mana:Burning>e
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
Ok.

* W C HP:Hurt Mana:Burning>score
152/317 hit, 76/88 mana, and 98/162 moves.

* W C HP:Hurt Mana:Burning>
Saving Saltgurka.

* W C HP:Hurt Mana:Burning>2
cha wim 100
Wimpy set to: 100

* W C HP:Hurt Mana:Burning>score
153/317 hit, 76/88 mana, and 100/162 moves.

* W C HP:Hurt Mana:Burning>stat
OB: 126%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- panic
- noquit
- detect invisibility

* W C HP:Hurt Mana:Burning>
You hear a *click* in a lock.

* W C HP:Hurt Mana:Burning>nar ack he's winning
Ok.

* W C HP:Hurt Mana:Burning>lo w
The door is closed.

* W C HP:Hurt Mana:Burning>nar he locked me in at baker :(
Ok.

* W C HP:Hurt Mana:Burning>yel doh :(
Ok.

* W C HP:Hurt Mana:Burning>whe
Players in your zone:
--------------------
Isabelle             - The Entrance
Saltgurka            - The Bakery

* W C HP:Hurt Mana:Burning>score
161/317 hit, 80/88 mana, and 108/162 moves.

* W C HP:Hurt Mana:Burning>stat
OB: 126%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- panic
- noquit
- detect invisibility

* W C HP:Hurt Mana:Burning>whe
Players in your zone:
--------------------
Saltgurka            - The Bakery
Isabelle             - The Entrance

* W C HP:Hurt Mana:Burning>who
Players
-------
Drazhah the Elven Apprentice 
Amandil the White 
Dorfl Garash 
Ulbo The Cookie Collector 338 
Shrike the Elven Apprentice  (Linkless)
Isabelle the Jolly Hobbit of Dwaling 
Thorne the Elven Mercenary 
Paras Burrfoot the floating one 
Saltgurka the Dwarven Warrior 
Kura the Half-Elven Soldier 
Halsgard the Dwarven Ranger 
Dastar the Craniatus Reactor 
Florin the Man Warrior 
Eternal Flame, High Wizard of Rivendell 
Bnurr the Hobbit Apprentice  (Linkless)
Galandien the Half-Elven Rider  (Linkless)
Tinwelint the Elf 
FrorTest the Crash Test Dummy [Retired] 
Llendorin .. 
Macos the Elven Warlock 
Evaliis the Hobbit Warden 
Hobbe the Hobbit Hero 
Krazy thinks this world has gone mad. 
Dar the Dwarven Fighter 
Syd the Elven Rider  (Linkless)
Belgarion the Elven Magician 
Avie the Man Scout 
Bodger the Dwarf 
Evo the Man 
Yasper the Man Magician 
Morter the Dwarven Mercenary  (Linkless)
Burfoot the Hobbit Adventurer 
Cei the Elf 
Raiden ---Ironbreaker--- 
Ronir ---Ironbreaker--- 
Odi the Cruel Beast  (Idle)
Anga the Dwarf 
Agonor Battlesoul, Guardian of Helm's Deep 
Lótë The Lord 
Numekas the Man Scout 
Elvis the Elf 
Teriláen lives to drink another day. 
Trixy the Rabbit 
Zool the Elven Scholar 
Atlas the Carrier (afk)  (Idle)

45 players on.

* W C HP:Hurt Mana:Burning>
You feel bolder.

* W C HP:Hurt Mana:Burning>score
163/317 hit, 81/88 mana, and 114/162 moves.

* W C HP:Hurt Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- noquit
- detect invisibility

* W C HP:Hurt Mana:Burning>
Lótë narrates 'bash door?'

* W C HP:Hurt Mana:Burning>bless
[cast 'bless' ]
You muster all of your concentration...

You hear a *click* in a lock.

w
#send ("open " +$door)
[open door]
You mispronounced the magical words... Your spell backfired! You feel your life dr
aining away.


/* Trying to cast a level 5 spell at level 3, in evil zone, rocks :) */


* W C HP:Hurt Mana:Hot>The door seems to be closed.

* W C HP:Hurt Mana:Hot>Ok.

* W C HP:Hurt Mana:Hot>w
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* has arrived from the west.
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Hurt Mana:Hot *a Man*:Fine>score

*a Man* slashes your right leg and tickles it.

* W C HP:Hurt Mana:Hot *a Man*:Fine>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Fine>You can't do that while fighting.

* W C HP:Hurt Mana:Hot *a Man*:Fine>You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Hot>w
Snake Alley
*a Man* is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.

flee
* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Fine>You flee head over heels.
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East.

* W C HP:Hurt Mana:Hot>cha mood aggressive
Frode narrates 'uhoh'
Ok.

* W C HP:Hurt Mana:Hot>
*a Man* has arrived from the north.

* W C HP:Hurt Mana:Hot>n
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Hot>w
Snake Alley
*a Man* is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Hurt Mana:Hot *a Man*:Fine>flee

Isabelle narrates 'yeah sure I little hobbit at in'

* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Fine>You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Hot>
*a Man* has arrived from the west.

* W C HP:Hurt Mana:Hot>score
158/317 hit, 46/88 mana, and 90/162 moves.
*a Man* leaves west.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>w
ktt
[kill *man*]
Snake Alley
*a Man* is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Hot>* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Hurt Mana:Hot *a Man*:Fine>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Fine>You flee head over heels.
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A citizen-mercenary waiting for a job.
Exits: North East.

* W C HP:Hurt Mana:Hot>n
Snake Alley
*a Man* is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
*a Man* leaves south.
They aren't here.

* W C HP:Hurt Mana:Hot>s
*a Man* has arrived from the south.
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A citizen-mercenary waiting for a job.
Exits: North East.
The citizen leaves north.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>n
Snake Alley
*a Man* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South West.
Khazim narrates 'backstab on players allowed again?'

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Hurt>
You crush *a Man*'s right leg extremely hard and shatter it.

* W C HP:Hurt Mana:Hot *a Man*:Hurt>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Hurt>flee
You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
Exits: West.

* W C HP:Hurt Mana:Hot>w
Snake Alley
*a Man* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Hurt>
You try to crush *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Hot *a Man*:Hurt>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Hurt>You flee head over heels.
Snake Alley
A citizen-mercenary waiting for a job.
Exits: North East.
The Citizen Mercenary leaves east.

* W C HP:Hurt Mana:Hot>n
Snake Alley
*a Man* is standing here.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]

*a Man* leaves west.

* W C HP:Hurt Mana:Hot>They aren't here.

* W C HP:Hurt Mana:Hot>w
Snake Alley
Exits: East South.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>s
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: North East South West.
*a Man* picks up a pack horse's reins, and starts riding him.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
*a Man* leaves west riding a pack horse.
They aren't here.

* W C HP:Hurt Mana:Hot>
Isabelle narrates 'damn I og in and bn locks me in'

* W C HP:Hurt Mana:Hot>w
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
A Woman is here looking for someone to chat with.
Exits: North East South.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>w
Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>n
West Alley
Exits: North South.

* W C HP:Hurt Mana:Hot>n
North-west corner of the wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W C HP:Hurt Mana:Hot>n
Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

e
* W C HP:Hurt Mana:Hot>The Old Tower street
Exits: East West.

* W C HP:Hurt Mana:Hot>e
The Old Tower Street
Exits: East West.

* W C HP:Hurt Mana:Hot>e
Before the north gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

* W C HP:Hurt Mana:Hot>trph
track pack
You carefully examine the ground around you, looking for tracks...

The citizen leaves south.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot>
The citizen leaves east.

* W C HP:Hurt Mana:Hot>s
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*a Man* is here, riding a pack horse.
Exits: North East South.
Aha you have found your victim !.
*a Man* leaves north riding a pack horse.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>n
ktt
[kill *man*]
Before the north gate of Tharbad
*a Man* is here, riding a pack horse.
Exits: North East South West.

* W C HP:Hurt Mana:Hot>* W C HP:Hurt Mana:Hot *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Fine>flee

The day has begun.

* W C HP:Hurt Mana:Hot *a Man*:Fine>You flee head over heels.
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

* W C HP:Hurt Mana:Hot>w
ktt
[kill *man*]
*a Man* has arrived from the west riding a pack horse.
Before the north gate of Tharbad
Exits: North East South West.

* W C HP:Hurt Mana:Hot>They aren't here.

* W C HP:Hurt Mana:Hot>e
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
*a Man* is here, riding a pack horse.
Exits: East West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
*a Man* leaves west riding a pack horse.
They aren't here.

* W C HP:Hurt Mana:Hot>w
Before the north gate of Tharbad
*a Man* is here, riding a pack horse.
Exits: North East South West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
*a Man* leaves west riding a pack horse.
They aren't here.

* W C HP:Hurt Mana:Hot>w
The Old Tower Street
Exits: East West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>w
The Old Tower street
Exits: East West.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot>w
North-west corner of the wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W C HP:Hurt Mana:Hot>s
West Alley
*a Man* is here, riding a pack horse.
Exits: North South.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Hurt>
You crush *a Man*'s body extremely hard.

* W C HP:Hurt Mana:Hot *a Man*:Hurt>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Hurt>You flee head over heels.
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
A vicious little bandit advances towards you.
Exits: North East South.

* W C HP:Hurt Mana:Hot>n
West Alley
*a Man* is here, riding a pack horse.
Exits: North South.

* W C HP:Hurt Mana:Hot>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot *a Man*:Hurt>
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Hurt Mana:Hot *a Man*:Hurt>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot *a Man*:Hurt>You flee head over heels.
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
A vicious little bandit advances towards you.
Exits: North East South.

* W C HP:Hurt Mana:Hot Move:Tired>n
West Alley
Exits: North South.

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>n
*a Man* has arrived from the north riding a pack horse.
North-west corner of the wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>
*a Man* has arrived from the south riding a pack horse.

* W C HP:Hurt Mana:Hot Move:Tired>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Hurt>
You crush *a Man*'s left arm extremely hard.

* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Hurt>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Hurt>
The guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!'
The guard tries to pierce *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Hurt>You flee head over heels.
West Alley
Exits: North South.

* W C HP:Hurt Mana:Hot Move:Tired>n
North-west corner of the wall
The guard is here, fighting *a Man*.
*a Man* is here, riding a pack horse, fighting the guard.
Exits: East South.

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Wounded the guard:Healthy>
You crush *a Man*'s left arm extremely hard and shatter it.
Your victim is shocked by your hit!


/* Thanks for the parrysplit, guard :) */


* W C HP:Hurt Mana:Hot Move:Tired *a Man*:Wounded the guard:Healthy>{bash;stand}

*a Man* panics, and attempts to flee.
*a Man* leaves east riding a pack horse.

* W C HP:Hurt Mana:Hot Move:Tired>e
ktt
[kill *man*]
Bash what or who ?

* W C HP:Hurt Mana:Hot Move:Tired>You are already standing.

* W C HP:Hurt Mana:Hot Move:Tired>The Old Tower street
Exits: East West.

* W C HP:Hurt Mana:Hot Move:Tired>They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>e
The Old Tower Street
Exits: East West.

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
They aren't here.

e
* W C HP:Hurt Mana:Hot Move:Tired>Before the north gate of Tharbad
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North East South West.

ktt
[kill *man*]
* W C HP:Hurt Mana:Hot Move:Tired>They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>trph
track pack
You carefully examine the ground around you, looking for tracks...

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.
The citizen has arrived from the north.

The Woman leaves east.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
Main Street
Exits: North South West.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
Main Street
A citizen-mercenary waiting for a job.
Exits: North South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
On the Bridge
Exits: North South.

You see some tracks of a pack horse leading south
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.

You see some tracks of a pack horse leading east
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>s
Main Street
The corpse of the Assassin is lying here.
Exits: North West.

n
e

You stop tracking your victim.

* W C HP:Hurt Mana:Hot Move:Tired>Main Street
A Woman is here looking for someone to chat with.
*a Man* is here, riding a pack horse.
Exits: North East South.

* W C HP:Hurt Mana:Hot Move:Tired>The Black Moon Street
Exits: East West.

* W C HP:Hurt Mana:Hot Move:Tired>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>w
ktt
[kill *man*]
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.

* W C HP:Hurt Mana:Hot Move:Tired>They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>w
Alas, you cannot go that way...

ktt
[kill *man*]
* W C HP:Hurt Mana:Hot Move:Tired>They aren't here.

* W C HP:Hurt Mana:Hot Move:Tired>trph
track pack
You carefully examine the ground around you, looking for tracks...

Drazhah narrates 'all mi stoff as gone!!!!'

The Woman leaves north.

You see some tracks of a pack horse leading north
 (done less than 1 hour ago).

* W C HP:Hurt Mana:Hot Move:Tired>
*a Man* has arrived from the north riding a pack horse.

* W C HP:Hurt Mana:Hot Move:Tired>
Yasper narrates 'oops 3 war weary wight warriors?'

* W C HP:Hurt Mana:Hot Move:Tired>
lo n
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Hot Move:Tired>* W C HP:Hurt Mana:Hot Move:Tired>w
Alas, you cannot go that way...

* W C HP:Hurt Mana:Hot Move:Tired>
*a Man* utters the word 'yufzbarr'
*a Man*'s fireball completely envelops you, causing infernal pain.
That really HURT!

* W C HP:Wounded Mana:Hot Move:Tired *a Man*:Fine>flee
You stop tracking your victim.
You flee head over heels.
Main Street
The corpse of the Assassin is lying here.
Exits: North West.

* W C HP:Wounded Mana:Hot Move:Tired>n
*a Man* has arrived from the north riding a pack horse.
Main Street
Exits: North East South.

* W C HP:Wounded Mana:Hot Move:Tired>n
On the Bridge
A Woman is here looking for someone to chat with.
Exits: North South.

* W C HP:Wounded Mana:Hot Move:Tired>n
Main Street
A citizen-mercenary waiting for a job.
Exits: North South.

* W C HP:Wounded Mana:Hot Move:Tired>n
Main Street
One of the citizens of Tharbad looks at you from the corner of his eye.
A Woman is here looking for someone to chat with.
Exits: North South West.

* W C HP:Wounded Mana:Hot Move:Tired>w
Snake Alley
Exits: East South West.

* W C HP:Wounded Mana:Hot Move:Tired>n
Alas, you cannot go that way...

* W C HP:Wounded Mana:Hot Move:Tired>w
Snake Alley
A little boy is here, running around.
Exits: North East.

* W C HP:Wounded Mana:Hot Move:Tired>n
Snake Alley
Exits: East South West.

* W C HP:Wounded Mana:Hot Move:Tired>n
Alas, you cannot go that way...

* W C HP:Wounded Mana:Hot Move:Tired>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: West.

* W C HP:Wounded Mana:Hot Move:Tired>#send ("close " +$door) 
[close door]
Ok.

* W C HP:Wounded Mana:Hot Move:Tired>score
114/317 hit, 60/88 mana, and 39/162 moves.

* W C HP:Wounded Mana:Hot Move:Tired>w
The door seems to be closed.

* W C HP:Wounded Mana:Hot Move:Tired>score
116/317 hit, 62/88 mana, and 43/162 moves.

* W C HP:Wounded Mana:Hot Move:Tired>w
The door seems to be closed.

* W C HP:Wounded Mana:Hot Move:Tired>w
The door seems to be closed.


/* If the bn opens the door, he is most likely about to finish me off	*/
/* with stored fballs, so I better not just sit and let him lock me in. */
/* Tons of spam cut away.						*/


* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>
w
Isabelle narrates 'kill him I wanna get out'

* W C HP:Wounded Mana:Burning>The door seems to be closed.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.


* W C HP:Wounded Mana:Burning>
You feel bolder.

* W C HP:Wounded Mana:Burning>nar i am hiding :)
Ok.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>score
131/317 hit, 69/88 mana, and 67/162 moves.


* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>
w
Isabelle tells you 'kill his block on inndoor?'

* W C HP:Wounded Mana:Burning>The door seems to be closed.

* W C HP:Wounded Mana:Burning>score
132/317 hit, 69/88 mana, and 70/162 moves.

stat
* W C HP:Wounded Mana:Burning>OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100.
 Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- noquit
- detect invisibility

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>
Agonor tells you 'i'll come ther esoon'

* W C HP:Wounded Mana:Burning>t isabelle can't
Ok.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.

* W C HP:Wounded Mana:Burning>score
stat
135/317 hit, 71/88 mana, and 76/162 moves.

* W C HP:Wounded Mana:Burning>OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100.
 Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
affected by:
- noquit
- detect invisibility

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.


* W C HP:Wounded Mana:Burning>t isabelle i could if i had moves
Ok.

* W C HP:Wounded Mana:Burning>w
The door seems to be closed.


* W C HP:Hurt Mana:Burning>w
The door seems to be closed.

* W C HP:Hurt Mana:Burning>re
You sit down and rest your tired bones.

* W C HP:Hurt Mana:Burning>score
144/317 hit, 75/88 mana, and 93/162 moves.

* W C HP:Hurt Mana:Burning>score
144/317 hit, 76/88 mana, and 95/162 moves.

* W C HP:Hurt Mana:Burning>look
Natash narrates 'LOTE!'
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
One of the citizens of Tharbad looks at you from the corner of his eye.

* W C HP:Hurt Mana:Burning>
stat
Cei narrates 'Would the owner of the brown donkey please see me at Harlond ferry
quay'

* W C HP:Hurt Mana:Burning>OB: 127%, DB: -21%, PB: 35%, Armour: 13%. Wimpy: 100. M
ood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- noquit
- detect invisibility

* W C HP:Hurt Mana:Burning>
The door is opened from the other side.

* W C HP:Hurt Mana:Burning>stand
You stop resting, and stand up.
Lótë narrates 'ok'

w
* W C HP:Hurt Mana:Burning>Snake Alley
*a Man* is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Burning>
stand
Isabelle tells you 'nod, damn log in and man arrives from south, then he leaves
and blocks me in.'

* W C HP:Hurt Mana:Burning>You are already standing.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A sturdy pack horse is standing here.
Exits: East South.

* W C HP:Hurt Mana:Burning>
e
*a Man* has arrived from the east.

* W C HP:Hurt Mana:Burning>*a Man* begins some strange incantations...
Snake Alley
Exits: East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: East South.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Hurt Mana:Burning *a Man*:Fine>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning *a Man*:Fine>
Spell Down: detect invis

* W C HP:Hurt Mana:Burning *a Man*:Fine>Someone narrates 'trans horse spamm comes 
soon'
You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: West.

* W C HP:Hurt Mana:Burning>
Natash narrates 'any fun happening?'

* W C HP:Hurt Mana:Burning>dinv
[cast 'detect invis']
You start to concentrate...

*a Man* has arrived from the west.

*a Man* begins some strange incantations...
Someone narrates 'nod'

You mispronounced the magical words... Your spell backfired! You feel exhausted.

w
* W C HP:Hurt Mana:Burning>Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
Ok.


/* I got him where I want him, but I'm on the wrong side of the door! */



* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
It's already closed!

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
The door is opened from the other side.
Ok.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
It's already closed!

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
It's already closed!

* W C HP:Hurt Mana:Burning>
#send ("close " +$door) 
[close door]
The door is opened from the other side.

* W C HP:Hurt Mana:Burning>Ok.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
The door is opened from the other side.
Ok.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
It's already closed!
The door is opened from the other side.

* W C HP:Hurt Mana:Burning>
#send ("close " +$door) 
[close door]
*a Man* has arrived from the east.

* W C HP:Hurt Mana:Burning>Ok.

* W C HP:Hurt Mana:Burning>#send ("close " +$door) 
[close door]
ktt
[kill *man*]
It's already closed!
*a Man* leaves west.

* W C HP:Hurt Mana:Burning>They aren't here.

* W C HP:Hurt Mana:Burning>w
Snake Alley
A sturdy pack horse is standing here.
*a Man* is standing here.
Exits: East South.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
You try to crush *a Man*, but he parries successfully.


/* I guess Baker didn't bother to hit him */


* W C HP:Hurt Mana:Burning *a Man*:Fine>flee

*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning *a Man*:Fine>Someone narrates 'I am transing horses soo
n'
You flee head over heels.
A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
A vicious little bandit advances towards you.
Exits: North East South West.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>
n
*a Man* has arrived from the north.

* W C HP:Hurt Mana:Burning>*a Man* begins some strange incantations...
Snake Alley
A sturdy pack horse is standing here.
Exits: East South.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Hurt Mana:Burning>e
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>#send ("open " +$door)
[open door]
Ok.

* W C HP:Hurt Mana:Burning>e
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: West.

* W C HP:Hurt Mana:Burning>
Someone narrates 'warhorses even'

* W C HP:Hurt Mana:Burning>w
Snake Alley
A little boy is here, running around.
Exits: East South West.

* W C HP:Hurt Mana:Burning>
*a Man* has arrived from the south riding a pack horse.

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]
* W C HP:Hurt Mana:Burning *a Man*:Fine>
You try to crush *a Man*, but he parries successfully.

flee
* W C HP:Hurt Mana:Burning *a Man*:Fine>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning *a Man*:Fine>You flee head over heels.
Snake Alley
Exits: North East.

* W C HP:Hurt Mana:Burning>n
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: East South West.

ktt
[kill *man*]
* W C HP:Hurt Mana:Burning>* W C HP:Hurt Mana:Burning *a Man*:Fine>
You crush *a Man*'s right foot extremely hard.

* W C HP:Hurt Mana:Burning *a Man*:Fine>
*a Man* strongly slashes your right foot.

* W C HP:Hurt Mana:Burning *a Man*:Fine>flee

A little boy leaves south.

* W C HP:Hurt Mana:Burning *a Man*:Fine>You flee head over heels.
The Bakery
The Baker looks at you calmly, wiping flour from his face with one hand.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: West.

* W C HP:Hurt Mana:Burning>w
ktt
[kill *man*]
Snake Alley
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Hurt Mana:Burning>* W C HP:Hurt Mana:Burning *a Man*:Hurt>
You crush *a Man*'s left leg hard.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>
*a Man* begins some strange incantations...

flee
* W C HP:Hurt Mana:Burning *a Man*:Hurt>
*a Man* utters the words 'mosailla paieg'
*a Man* burns you.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>You flee head over heels.
Snake Alley
Exits: East South.

* W C HP:Wounded Mana:Burning>e
ktt
[kill *man*]
Snake Alley
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Wounded Mana:Burning>* W C HP:Wounded Mana:Burning *a Man*:Hurt>
You crush *a Man*'s body very hard.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>
*a Man* begins some strange incantations...

flee
* W C HP:Wounded Mana:Burning *a Man*:Hurt>You flee head over heels.
Snake Alley
A little boy is here, running around.
Exits: North East.

* W C HP:Wounded Mana:Burning>w
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning>
e
*a Man* has arrived from the north riding a pack horse.

* W C HP:Wounded Mana:Burning>Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
A citizen-mercenary waiting for a job.
Exits: East South West.

* W C HP:Wounded Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Wounded Mana:Burning>w
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: North East.
*a Man* leaves east riding a pack horse.

* W C HP:Wounded Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Wounded Mana:Burning>e
*a Man* has arrived from the east riding a pack horse.
Snake Alley
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East South West.
The citizen leaves east.

* W C HP:Wounded Mana:Burning>ktt
[kill *man*]
They aren't here.

* W C HP:Wounded Mana:Burning>w
Snake Alley
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: North East.

* W C HP:Wounded Mana:Burning>ktt
[kill *man*]
* W C HP:Wounded Mana:Burning *a Man*:Hurt>
*a Man* begins some strange incantations...
*a Man* swiftly dodges your attempt to crush him.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>flee

*a Man* utters the words 'mosailla paieg'
*a Man* burns you.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>
*a Man* begins some strange incantations...

* W C HP:Wounded Mana:Burning *a Man*:Hurt>You flee head over heels.
Snake Alley
Exits: East South West.

* W C HP:Wounded Mana:Burning>n
*a Man* has arrived from the west riding a pack horse.
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning>
w
*a Man* begins some strange incantations...

* W C HP:Wounded Mana:Burning>Snake Alley
A little boy is here, running around.
Exits: North East.

* W C HP:Wounded Mana:Burning>w
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning>n

*a Man* has arrived from the east riding a pack horse.

* W C HP:Wounded Mana:Burning>*a Man* begins some strange incantations...
Snake Alley
Exits: East South West.

* W C HP:Wounded Mana:Burning>w
Snake Alley
A Guard is here looking for someone to abuse.
Exits: East South.

* W C HP:Wounded Mana:Burning>w

The guard leaves east.

* W C HP:Wounded Mana:Burning>Alas, you cannot go that way...

s
* W C HP:Wounded Mana:Burning>A Small Square
A well-crafted white fountain is here, water pouring forth from it.
A domesticated pony, beast of burden to many, stands here.
Exits: North East South West.

* W C HP:Wounded Mana:Burning>w
West Alley
The corpse of a bandit is lying here.
A sturdy pack horse is standing here.
A vicious little bandit advances towards you.
Exits: North East South.
You suddenly notice the Assassin.

* W C HP:Wounded Mana:Burning>w
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning>n
West Alley
Exits: North South.

* W C HP:Wounded Mana:Burning>n
North-west corner of the wall
A Guard is here looking for someone to abuse.
Exits: East South.

* W C HP:Wounded Mana:Burning>n
Alas, you cannot go that way...

* W C HP:Wounded Mana:Burning>e
The Old Tower street
Exits: East West.

* W C HP:Wounded Mana:Burning>e
The Old Tower Street
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: East West.

* W C HP:Wounded Mana:Burning>e
Before the north gate of Tharbad
Exits: North East South West.

* W C HP:Wounded Mana:Burning>whe
Players in your zone:
--------------------
Dastar               - Thieves Guild
Isabelle             - The Entrance
Saltgurka            - Before the north gate of Tharbad

* W C HP:Wounded Mana:Burning>score
111/317 hit, 75/88 mana, and 66/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 125%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- panic
- noquit

* W C HP:Wounded Mana:Burning>s
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.

* W C HP:Wounded Mana:Burning>s
Main Street
A citizen-mercenary waiting for a job.
One of the citizens of Tharbad looks at you from the corner of his eye.
Exits: North South West.

* W C HP:Wounded Mana:Burning>s
Main Street
Exits: North South.

* W C HP:Wounded Mana:Burning>s
On the Bridge
A little boy is here, running around.
Exits: North South.

* W C HP:Wounded Mana:Burning>s
Main Street
A Woman is here looking for someone to chat with.
Exits: North East South.

* W C HP:Wounded Mana:Burning>s
Main Street
The corpse of the Assassin is lying here.
Exits: North West.

* W C HP:Wounded Mana:Burning>
You are thirsty.

* W C HP:Wounded Mana:Burning>t dastar stay in guild
Ok.

* W C HP:Wounded Mana:Burning>
The Woman has arrived from the north.

* W C HP:Wounded Mana:Burning>whoi dastar
Dastar the Craniatus Reactor is a level twenty-eight Dwarven Adventurer.
Is playing from *.ee.
So, the rumour is true, you really do exist !

* W C HP:Wounded Mana:Burning>w
Main Street
The corpse of the thief is lying here.
A Guard is here looking for someone to abuse.
A little boy is here, running around.
A Woman is here looking for someone to chat with.
Exits: East South West.

* W C HP:Wounded Mana:Burning>w
Shadows' Street
A little boy is here, running around.
A citizen-mercenary waiting for a job.
Exits: North East West.

* W C HP:Wounded Mana:Burning>n
A small yard
A Guard is here looking for someone to abuse.
Exits: East South West.

* W C HP:Wounded Mana:Burning>w
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A little boy is here, running around.
Exits: East.

* W C HP:Wounded Mana:Burning>
Someone narrates '*a Hobbit* tells you 'dont trans mules''

* W C HP:Wounded Mana:Burning>sd brick
* W C HP:Wounded Mana:Burning>
Dastar tells you 'repraccin'

* W C HP:Wounded Mana:Burning>stat
OB: 125%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- panic
- noquit

* W C HP:Wounded Mana:Burning>drs
[drink skin]
You drink the water.
You do not feel thirsty anymore.

* W C HP:Wounded Mana:Burning>
Dastar winks suggestively.

* W C HP:Wounded Mana:Burning>dinv
[cast 'detect invis']
You start to concentrate...

Dastar says 'whats up'

Ok.
Your eyes tingle.

* W C HP:Wounded Mana:Burning>say bn
[emote says 'bn']
Ok.

* W C HP:Wounded Mana:Burning>report
[score]
115/317 hit, 68/88 mana, and 66/162 moves.
[emote reports 115/317 hit, 68/88 mana and 66/162 moves.]

* W C HP:Wounded Mana:Burning>Ok.

* W C HP:Wounded Mana:Burning>
Dastar says 'aha'

* W C HP:Wounded Mana:Burning>say less trap him here
[emote says 'less trap him here']
Ok.

* W C HP:Wounded Mana:Burning>
Bodger narrates 'whats better a small metal target sield or a metal buckler?'

* W C HP:Wounded Mana:Burning>look
Cei narrates 'Last chance for Donkey. Would owner of Brown Donkey in Harlond
please contact me/'
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A little boy is here, running around.

* W C HP:Wounded Mana:Burning>score
117/317 hit, 69/88 mana, and 70/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>
Dastar nods solemnly.

* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A little boy is here, running around.

* W C HP:Wounded Mana:Burning>score
118/317 hit, 69/88 mana, and 71/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>look       
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A little boy is here, running around.

* W C HP:Wounded Mana:Burning>score
120/317 hit, 70/88 mana, and 75/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>score
121/317 hit, 71/88 mana, and 77/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>score
122/317 hit, 71/88 mana, and 80/162 moves.

stat
* W C HP:Wounded Mana:Burning>OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100.
 Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A little boy is here, running around.

* W C HP:Wounded Mana:Burning>whe
Players in your zone:
--------------------
Isabelle             - The Entrance
Saltgurka            - Thieves Guild
Dastar               - Thieves Guild

* W C HP:Wounded Mana:Burning>who
Players
-------
Feanormagetest the Elven Apprentice  /* 1 */
Natash ?redo from start? 
Feanortest .			     /* 2 */
Shaodan the Elven Adventurer 
Pii the Elven Hero 
Khazim el Bouchtaui 
Frode the Brass Butt 
Aragil the Elven Hero 
Drazhah the Elven Apprentice 
Amandil the White 
Ulbo The Cookie Collector 338 
Shrike the Elven Apprentice  (Linkless)
Isabelle the Jolly Hobbit of Dwaling 
Ferumbras Took 
Thorne the Elven Mercenary 
Paras Burrfoot the floating one 
Saltgurka the Dwarven Warrior 
Halsgard the Dwarven Ranger 
Dastar the Craniatus Reactor 
Florin the Man Warrior 
Eternal Flame, High Wizard of Rivendell 
Bnurr the Hobbit Apprentice  (Linkless)
Galandien the Half-Elven Rider  (Linkless)
Tinwelint the Elf 
Llendorin .. 
Macos the Elven Warlock 
Evaliis the Hobbit Warden 
Hobbe the Hobbit Hero 
Krazy thinks this world has gone mad. 
Dar the Dwarven Fighter 
Belgarion the Elven Magician 
Avie the Man Scout 
Bodger the Dwarf 
Evo the Man 
Yasper the Man Magician 
Morter the Dwarven Mercenary  (Linkless)
Burfoot the Hobbit Adventurer 
Cei the Elf 
Raiden ---Ironbreaker--- 
Ronir ---Ironbreaker--- 
Odi the Cruel Beast  (Idle)
Anga the Dwarf 
Agonor Battlesoul, Guardian of Helm's Deep 
Lótë The Lord 
Numekas the Man Scout 
Elvis the Elf 
Teriláen lives to drink another day.  (Idle)
Trixy the Rabbit 
Zool the Elven Scholar 
Atlas the Carrier (afk)  (Idle)

50 players on.

* W C HP:Wounded Mana:Burning>
Saving Saltgurka.

* W C HP:Wounded Mana:Burning>whe
Players in your zone:
--------------------
Saltgurka            - Thieves Guild
Isabelle             - The Entrance
Dastar               - Thieves Guild

* W C HP:Wounded Mana:Burning>lo e
The brick is open.

* W C HP:Wounded Mana:Burning>
A little boy leaves east.

* W C HP:Wounded Mana:Burning>score
124/317 hit, 73/88 mana, and 85/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 121%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- panic
- noquit

* W C HP:Wounded Mana:Burning>
Lótë narrates 'after you hobbits kept me in jail 2 fucking days only because I
helped your city by killin wolfpack - I will especially trans mules now!'

* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.

* W C HP:Wounded Mana:Burning>
The guard has arrived from the east.

* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.
You feel bolder.

* W C HP:Wounded Mana:Burning>smi guard
You smile at him.

* W C HP:Wounded Mana:Burning>score
127/317 hit, 74/88 mana, and 92/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded Mana:Burning>look
Dastar says 'i wonder if im still in crim'
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.

* W C HP:Wounded Mana:Burning>
Dastar peers closely at the guard, trying to figure him out.

* W C HP:Wounded Mana:Burning>score
131/317 hit, 76/88 mana, and 98/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded Mana:Burning>complain
You may complain at the mayor's office.

*** Evidence ***


* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.

* W C HP:Wounded Mana:Burning>whe
Players in your zone:
--------------------
Saltgurka            - Thieves Guild
Dastar               - Thieves Guild
Isabelle             - The Entrance

* W C HP:Wounded Mana:Burning>who
Players
-------
Feanormagetest the Elven Apprentice 
Natash ?redo from start? 
Feanortest . 
Shaodan the Elven Adventurer 
Pii the Elven Hero 
Khazim el Bouchtaui 
Frode the Brass Butt 
Aragil the Elven Hero 
Drazhah the Elven Apprentice 
Amandil the White 
Ulbo The Cookie Collector 338 
Shrike the Elven Apprentice  (Linkless)
Isabelle the Jolly Hobbit of Dwaling 
Ferumbras Took 
Thorne the Elven Mercenary 
Paras Burrfoot the floating one 
Saltgurka the Dwarven Warrior 
Halsgard the Dwarven Ranger 
Dastar the Craniatus Reactor 
Florin the Man Warrior 
Eternal Flame, High Wizard of Rivendell 
Bnurr the Hobbit Apprentice  (Linkless)
Galandien the Half-Elven Rider  (Linkless)
Tinwelint the Elf 
Llendorin .. 
Macos the Elven Warlock 
Evaliis the Hobbit Warden 
Hobbe the Hobbit Hero 
Krazy thinks this world has gone mad. 
Dar the Dwarven Fighter 
Belgarion the Elven Magician 
Avie the Man Scout 
Bodger the Dwarf 
Evo the Man 
Yasper the Man Magician 
Morter the Dwarven Mercenary  (Linkless)
Burfoot the Hobbit Adventurer 
Cei the Elf 
Raiden ---Ironbreaker--- 
Ronir ---Ironbreaker--- 
Odi the Cruel Beast  (Idle)
Anga the Dwarf 
Agonor Battlesoul, Guardian of Helm's Deep 
Lótë The Lord 
Numekas the Man Scout 
Elvis the Elf 
Teriláen lives to drink another day.  (Idle)
Trixy the Rabbit 
Zool the Elven Scholar 
Atlas the Carrier (afk)  (Idle)

50 players on.

* W C HP:Wounded Mana:Burning>
Dastar says 'named ?'

* W C HP:Wounded Mana:Burning>score
134/317 hit, 77/88 mana, and 105/162 moves.

* W C HP:Wounded Mana:Burning>shak
Belgarion narrates 'trans wolves ;)'
You shake your head.

* W C HP:Wounded Mana:Burning>say not to my 0 hps
[emote says 'not to my 0 hps']
Ok.


/* That's wps not hps! */


* W C HP:Wounded Mana:Burning>score
136/317 hit, 78/88 mana, and 109/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded Mana:Burning>
Dastar says 'u have track ?'

* W C HP:Wounded Mana:Burning>nod
You nod solemnly.

* W C HP:Wounded Mana:Burning>look
Thieves Guild
A large bulletin board is mounted on a wall here.
A thief is waiting here to teach his art.
A little boy is here, running around.
Dastar is standing here.
A beautiful and docile horse is standing here.
A Guard is here looking for someone to abuse.

* W C HP:Wounded Mana:Burning>whe 
Players in your zone:
--------------------
Saltgurka            - Thieves Guild
Dastar               - Thieves Guild
Isabelle             - The Entrance

* W C HP:Wounded Mana:Burning>who
Players
-------
Feanormagetest the Elven Apprentice 
Natash ?redo from start? 
Feanortest . 
Shaodan the Elven Adventurer 
Pii the Elven Hero 
Khazim el Bouchtaui 
Frode the Brass Butt 
Aragil the Elven Hero 
Drazhah the Elven Apprentice 
Amandil the White 
Ulbo The Cookie Collector 338 
Shrike the Elven Apprentice  (Linkless)
Isabelle the Jolly Hobbit of Dwaling 
Ferumbras Took 
Thorne the Elven Mercenary 
Paras Burrfoot the floating one 
Saltgurka the Dwarven Warrior 
Halsgard the Dwarven Ranger 
Dastar the Craniatus Reactor 
Florin the Man Warrior 
Eternal Flame, High Wizard of Rivendell 
Bnurr the Hobbit Apprentice  (Linkless)
Galandien the Half-Elven Rider  (Linkless)
Tinwelint the Elf 
Llendorin .. 
Macos the Elven Warlock 
Evaliis the Hobbit Warden 
Hobbe the Hobbit Hero 
Krazy thinks this world has gone mad. 
Dar the Dwarven Fighter 
Belgarion the Elven Magician 
Avie the Man Scout 
Bodger the Dwarf 
Evo the Man 
Yasper the Man Magician 
Morter the Dwarven Mercenary  (Linkless)
Burfoot the Hobbit Adventurer 
Cei the Elf 
Raiden ---Ironbreaker--- 
Ronir ---Ironbreaker--- 
Odi the Cruel Beast  (Idle)
Anga the Dwarf 
Agonor Battlesoul, Guardian of Helm's Deep 
Lótë The Lord 
Numekas the Man Scout 
Elvis the Elf 
Teriláen lives to drink another day.  (Idle)
Trixy the Rabbit 
Zool the Elven Scholar 
Atlas the Carrier (afk)  (Idle)

50 players on.

* W C HP:Wounded Mana:Burning>score
138/317 hit, 80/88 mana, and 114/162 moves.

* W C HP:Wounded Mana:Burning>
Dastar says 'i doubt he will come here'

* W C HP:Wounded Mana:Burning>t feanormagetest :)
Ok.

* W C HP:Wounded Mana:Burning>nod
You nod solemnly.

* W C HP:Wounded Mana:Burning>score
142/317 hit, 81/88 mana, and 121/162 moves.

* W C HP:Wounded Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded Mana:Burning>
Feanormagetest tells you 'aha!'

* W C HP:Hurt Mana:Burning>
Dastar says 'u have leadership ?'

* W C HP:Hurt Mana:Burning>
Dastar grins evilly.

* W C HP:Hurt Mana:Burning>
A little boy has arrived from the east.

* W C HP:Hurt Mana:Burning>say he tried to storefball me in bakery
[emote says 'he tried to storefball me in bakery']
The brick closes quietly.
Ok.

* W C HP:Hurt Mana:Burning>say no
[emote says 'no']
Ok.

* W C HP:Hurt Mana:Burning>score
146/317 hit, 83/88 mana, and 129/162 moves.

* W C HP:Hurt Mana:Burning>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 0. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Hurt Mana:Burning>
Dastar yells 'oh no'

* W C HP:Hurt Mana:Burning>
Dastar opens the brick.

* W C HP:Hurt Mana:Burning>score
149/317 hit, 85/88 mana, and 136/162 moves.
Dastar leaves east.
The horse leaves east.

* W C HP:Hurt Mana:Burning>e
A small yard
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Dastar is standing here searching for something.
A beautiful and docile horse is standing here.
Exits: East South West.

* W C HP:Hurt Mana:Burning>
*a Man* begins some strange incantations...

* W C HP:Hurt Mana:Burning>ktt
[kill *man*]

Dastar crushes a little boy's head extremely hard and shatters it.
A little boy yells 'Help! Dastar is trying to murder me in A small yard!'
A little boy yells 'HELP!! Dastar is at A small yard'

* W C HP:Hurt Mana:Burning>* W C HP:Hurt Mana:Burning *a Man*:Hurt>
You try to crush *a Man*, but he parries successfully.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>{bash;stand}

*a Man* utters the words 'diesilla barh'
Dastar staggers back as the lightning bolt sent by *a Man* hits him.

* W C HP:Hurt Mana:Burning *a Man*:Hurt>Dastar leaves south.
Natash has arrived from the south riding the warhorse.
*a Man* begins some strange incantations...

*a Man* swiftly dodges Natash's attempt to pierce him.

*a Man* utters the words 'diesilla barh'
*a Man* sends a powerful lightning bolt at you, you stagger from the impact.
Your bash at *a Man* sends him sprawling.


/* HAHA! Take that! */


* W C HP:Wounded Mana:Burning *a Man*:Hurt>Do you not consider fighting as standin
g?

* W C HP:Wounded Mana:Burning *a Man*:Hurt>cha mood aggressive
Ok.
Natash pierces *a Man*'s body extremely hard.
You crush *a Man*'s left arm hard.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>
Natash narrates 'isgru'

* W C HP:Wounded Mana:Burning *a Man*:Hurt>
Dastar has arrived from the south.

* W C HP:Wounded Mana:Burning *a Man*:Hurt>
Natash pierces *a Man*'s right foot extremely hard and shatters it.
You crush *a Man*'s body hard and shatter it.

* W C HP:Wounded Mana:Burning *a Man*:Wounded>
Dastar crushes *a Man*'s right foot hard and shatters it.

* W C HP:Wounded Mana:Burning *a Man*:Bad>
Natash pierces *a Man*'s body very hard and shatters it.

* W C HP:Wounded Mana:Burning *a Man*:Awful>
*a Man* seems to have recovered his senses.

* W C HP:Wounded Mana:Burning *a Man*:Awful>
*a Man* panics, and attempts to flee.

* W C HP:Wounded Mana:Burning *a Man*:Awful>
*a Man* panics, and attempts to flee.
*a Man* panics, but can't stop fighting to flee.

* W C HP:Wounded Mana:Burning *a Man*:Awful>
*a Man* panics, and attempts to flee.
*a Man* leaves south riding a pack horse.

* W C HP:Wounded Mana:Burning>
Natash leaves south riding the warhorse.

* W C HP:Wounded Mana:Burning>s
ktt
[kill *man*]
Shadows' Street
A Woman is here looking for someone to chat with.
*a Man* is here, riding a pack horse, fighting Natash.
Natash the Elf is here, riding the warhorse, fighting *a Man*.
Exits: North East West.

* W C HP:Wounded Mana:Burning>* W C HP:Wounded Mana:Burning *a Man*:Awful Natash:H
ealthy>

*a Man* swiftly dodges your attempt to crush him.

* W C HP:Wounded Mana:Burning *a Man*:Awful Natash:Healthy>
*a Man* panics, and attempts to flee.
*a Man* leaves north riding a pack horse.

* W C HP:Wounded Mana:Burning>
Dastar has arrived from the north.
The horse has arrived from the north.

* W C HP:Wounded Mana:Burning>
*a Man* has arrived from the north riding a pack horse.

* W C HP:Wounded Mana:Burning>n

Dastar crushes *a Man*'s right arm hard and shatters it.
*a Man* swiftly dodges Natash's attempt to pierce him.

ktt
[kill *man*]
* W C HP:Wounded Mana:Burning>s
ktt
[kill *man*]
*a Man* panics, and attempts to flee.
*a Man* leaves north riding a pack horse.
A small yard
A little boy is here, running around.
*a Man* is here, riding a pack horse.
Exits: East South West.

* W C HP:Wounded Mana:Burning>* W C HP:Wounded Mana:Burning *a Man*:Dying>
You crush *a Man*'s head hard and shatter it.
*a Man* dismounts from a pack horse, and stops riding him.
*a Man* is incapacitated and will slowly die, if not aided.


/* Damn incap! */


* W C HP:Wounded Mana:Burning *a Man*:Dying>
Dastar has arrived from the south.
The horse has arrived from the south.

ktt
[kill *man*]
* W C HP:Wounded Mana:Burning>
Dastar crushes *a Man*'s head extremely hard and shatters it.
Your blood freezes as you hear *a Man*'s death cry.
*a Man* is dead! R.I.P.
[get coins corpse]
A shadow slowly rises above the corpse of *a Man*.
A little boy has arrived from the west.


/* I lose another 100k xp due to incap.. */


* W C HP:Wounded Mana:Burning>Shadows' Street
Natash the Elf is here, riding the warhorse.
Exits: North East West.
You suddenly notice Isabelle.

* W C HP:Wounded Mana:Burning>They aren't here.

* W C HP:Wounded Mana:Burning>They aren't here.

* W C HP:Wounded Mana:Burning>You can't find any container named corpse.
Isabelle leaves north.

* W C HP:Wounded>
Natash leaves west riding the warhorse.

* W C HP:Wounded>say fuck
[emote says 'fuck']
Ok.

* W C HP:Wounded>stat
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 3. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded>
Natash has arrived from the west riding the warhorse.

* W C HP:Wounded>
Natash dismounts from the warhorse, and stops riding him.
The warhorse now follows Natash.

* W C HP:Wounded>
Natash leaves east.
The warhorse leaves east.

* W C HP:Wounded>look
Shadows' Street
The warhorse has arrived from the east.

* W C HP:Wounded>
A little boy yells 'Help! Dastar is here in 'A small yard'!'

* W C HP:Wounded>n
A small yard
The corpse of *a Man* is lying here.
A little boy is here, running around.
A sturdy pack horse is standing here.
Dastar is standing here.
A beautiful and docile horse is standing here.
The shadow of *a Man* is floating here.
A little boy is here, running around.
Isabelle the Hobbit is standing here.
Exits: East South West.

* W C HP:Wounded>
Dastar says 'sorry'
The warhorse has arrived from the south.

* W C HP:Wounded>
The warhorse leaves west.

* W C HP:Wounded>
Dastar leaves south.
The horse leaves south.

* W C HP:Wounded>
The warhorse has arrived from the west.

* W C HP:Wounded>stat
Isabelle stops using a double edged eket.
Isabelle skillfully draws a sharp thorn.
OB: 127%, DB: 29%, PB: 35%, Armour: 13%. Wimpy: 100. Mood: aggressive.
Needed: 348,127 xp, 0 tp. Wp: 3. Gold: 14. Alert: normal.
Affected by:
- detect invisibility
- noquit

* W C HP:Wounded>
You suddenly notice Natash.

* W C HP:Wounded>
Natash sighs loudly.

* W C HP:Wounded>say who was it
[emote says 'who was it']
Ok.

* W C HP:Wounded>
Isabelle leaves south.

* W C HP:Wounded>
The guard has arrived from the west.

* W C HP:Wounded>
Natash says 'gru'
Agonor narrates 'what was taht bn riding?'

* W C HP:Wounded>exa corpse
corpse (here) : 
a pile of coins
a stone
a water skin
a sable pouch
a hunting knife (dented)
a strange set of lock picks
a broad silver belt
a dark curved sword (brand new)
a keyring with a key
a fine grey cloak (used)
a bejewelled shield (brand new)
a pair of soft leather sleeves (used)
a thin pair of leather gloves (used)
a black pair of padded boots (used)
a plain pair of pants (worn out)
a black hood (worn out)
Daedeltiri robes (worn out)
a red ruby; it has a soft glowing aura
an old length of iron chain
an iron ring
a ring
a rough staff
a pair of snowshoes (brand new)
A little boy whispers something to the guard.



/* 0 xp, 3 wps.						*/
/* Rather nice loot, but I really wanted those 100k xp. */

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